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Re: Victoria 6 - Octane Standalone
Posted: Mon Jan 19, 2015 3:00 pm
by voon
While this is very cool I wonder: why do poser works nearly never look real (apart from always being way to perfectly shaped)? Is it the somewhat too flat eyes without a realistic lens? Is it the usually hand drawn skin, that despite all the pores etc never comes across as properly textured?
Re: Victoria 6 - Octane Standalone
Posted: Fri Jan 23, 2015 2:16 am
by ristoraven
voon wrote:While this is very cool I wonder: why do poser works nearly never look real (apart from always being way to perfectly shaped)? Is it the somewhat too flat eyes without a realistic lens? Is it the usually hand drawn skin, that despite all the pores etc never comes across as properly textured?
I converted Daz UV map in Quixel to various different maps (normal, diffuse, displacement..). Then tweaked the face texture also, added some blush to cheaks..
Here“s what I came up with.. Not real yet, but, getting close. Most important, imo, is the light and camera setups.
Re: Victoria 6 - Octane Standalone
Posted: Mon Jan 26, 2015 6:40 am
by Veneris
I work with the Octane Render for DAZ Studio. How can I do this in DAZ? The material editor is different.
Re: Victoria 6 - Octane Standalone
Posted: Mon Jan 26, 2015 8:45 pm
by DOrdiales
Veneris wrote:I work with the Octane Render for DAZ Studio. How can I do this in DAZ? The material editor is different.
Sorry Veneris, but I not use the plugin. I tried at first, but I did not clarify me. I found more information on the web about the standalone version and left the plugin...
Re: Victoria 6 - Octane Standalone
Posted: Wed Jan 28, 2015 11:40 am
by hibingo
Has this skin texture been deleted from the live database? I can only find one titled "D.Ordiales - Skin V6" not "D.Ordiales - Skin V6 II" as in your screenshots.
Re: Victoria 6 - Octane Standalone
Posted: Wed Jan 28, 2015 5:52 pm
by DOrdiales
hibingo wrote:Has this skin texture been deleted from the live database? I can only find one titled "D.Ordiales - Skin V6" not "D.Ordiales - Skin V6 II" as in your screenshots.
Hibingo,
Check that your version of Octane is 2.16.
Re: Victoria 6 - Octane Standalone
Posted: Mon Feb 02, 2015 10:38 pm
by Hydra
I have the latest version and its not there...
Re: Victoria 6 - Octane Standalone
Posted: Tue Feb 03, 2015 9:52 am
by linvanchene
First, a big THANK YOU A LOT to DOrdiales.
Your posts helped me a lot. Especially the examples on page 3 with the sphere are very illustrative to understand how transmission, absorption and scattering work.
Hydra wrote:I have the latest version and its not there...
At first I did not spot it as well.
What helped me was to move the border of the live db pane so all material names are written in full lenght.
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Re: Victoria 6 - Octane Standalone
Posted: Wed Feb 04, 2015 4:01 pm
by ristoraven
Veneris wrote:I work with the Octane Render for DAZ Studio. How can I do this in DAZ? The material editor is different.
I recommend using Daz only to posing and animating. Build the actual image with octane standalone.
Re: Victoria 6 - Octane Standalone
Posted: Wed Feb 04, 2015 8:23 pm
by DOrdiales
linvanchene wrote:First, a big THANK YOU A LOT to DOrdiales.
Your posts helped me a lot. Especially the examples on page 3 with the sphere are very illustrative to understand how transmission, absorption and scattering work.
I'm glad. I regret not having a better level of English to express myself better in writing ...