Re: OctaneRender® for Poser (Windows) - build 1.23.0.11+ [TEST]
Posted: Fri Jan 03, 2014 10:17 pm
Hi, I have had Octane Renderer for a couple of days, so any of my observations might easily be user errors. Anyway here are my observations using Octane 1.23.0.12 and Poser Pro 2014:
Loading a pose does not refresh the viewport even though Auto refresh is on.
Non reproducable: I got a message box named “DAZ Studio”: “Exception in OctaneRender for Poser objectsAdded” the first time I loaded a pose.
If I click on “Stop all scene and setting updates from restarting octane” and then click on “Refresh the Octane scene from poser” I get a garbled scene in the viewport.
Shouldn’t it refresh the scene when I actively ask for it by pressing the button?
Even if it shouldn’t, its very confusing what is happening, it took me a while to figure out that I had disabled scene updating and that was the reason for the strange view.
The following message is shown in red for a short while at the top of the viewport window whenever I press “Refresh the Octane scene from Poser”:
“Warning: Low video card memory. Memory available: 0MB”
Image file statistics tells me that I have 17/144 RGBA textures, 16/68 Grayscale textures and require 565.8MB texture memory. I use a GTX760, it should have 4 GB memory.
I bought Octane 2 days ago, so I am not really using it fully yet. Currently I still make material changes in poser. I tried to change a material in poser. It shows up as changed in the poser view, but I cannot figure out how to get this change to Octane. Auto refresh doesn’t update the material neither does “Refresh Octane Scene from Poser”, How can I force changes in poser to update the materials in Octane?
I wish I would be able to zoom in the viewport. Currently I have to write a picture file, then open it to zoom.
Loading a pose does not refresh the viewport even though Auto refresh is on.
Non reproducable: I got a message box named “DAZ Studio”: “Exception in OctaneRender for Poser objectsAdded” the first time I loaded a pose.
If I click on “Stop all scene and setting updates from restarting octane” and then click on “Refresh the Octane scene from poser” I get a garbled scene in the viewport.
Shouldn’t it refresh the scene when I actively ask for it by pressing the button?
Even if it shouldn’t, its very confusing what is happening, it took me a while to figure out that I had disabled scene updating and that was the reason for the strange view.
The following message is shown in red for a short while at the top of the viewport window whenever I press “Refresh the Octane scene from Poser”:
“Warning: Low video card memory. Memory available: 0MB”
Image file statistics tells me that I have 17/144 RGBA textures, 16/68 Grayscale textures and require 565.8MB texture memory. I use a GTX760, it should have 4 GB memory.
I bought Octane 2 days ago, so I am not really using it fully yet. Currently I still make material changes in poser. I tried to change a material in poser. It shows up as changed in the poser view, but I cannot figure out how to get this change to Octane. Auto refresh doesn’t update the material neither does “Refresh Octane Scene from Poser”, How can I force changes in poser to update the materials in Octane?
I wish I would be able to zoom in the viewport. Currently I have to write a picture file, then open it to zoom.