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Re: some news from the ongoing frontier

Posted: Wed Dec 25, 2013 10:48 pm
by UruMike
t_3 wrote:(SnipSnap)
and, btw, it looks like i'll have a test build (of the new windows version) ready by the end of this week...
Now this sounds kinda nice! Time for Bug hunting! ;) :D
Frohe Weihnachten t_3! Hoffe Du findest genug Zeit um zu feiern, neben all der Arbeit! :)

Re: some news from the ongoing frontier

Posted: Wed Dec 25, 2013 11:01 pm
by t_3
UruMike wrote:
t_3 wrote:(SnipSnap)
and, btw, it looks like i'll have a test build (of the new windows version) ready by the end of this week...
Now this sounds kinda nice! Time for Bug hunting! ;) :D
Frohe Weihnachten t_3! Hoffe Du findest genug Zeit um zu feiern, neben all der Arbeit! :)
thanks :) most probably there will be some (bugs). time to party might come with v1.5 or so, in the meanwhile i had to build the hackintosh - what else should one do on christmas eve :mrgreen:

Re: some news from the ongoing frontier

Posted: Thu Dec 26, 2013 5:12 pm
by SimonJM
Sounds like you have some fun on your hands! :)

Re: some news from the ongoing frontier

Posted: Tue Dec 31, 2013 11:25 pm
by t_3
a last message from the past year covering some late addons:
OcDS_ui_news_6.png
  • previews and thumbnails browser for user presets (also drag & drop source/target)
  • copy and paste for material settings directly within the oc mat tree AND
  • paste settings minus maps = applying a material template
    this can be used for any of the materials no matter if live db or user presets or scene materials; means it is not needed to first load sthg., just use "copy settings" and paste them to any 1-n scene materials.
  • a bunch of keyboard shortcuts for the mat tab and the nge (classics like ctrl+c/v of course plus several others)
i'm now about ready to take a long nap and put everything together for the test release. so 2nd of january seems to be within reach, what also means it is exactly 7 months after the last version was out. 7 months that felt more like 6 years; at least i feel 7 years older now :lol:

apart from that i hope you all have - or had - a happy new year :D

and 'd like to thank you all for giving me the opportunity to work along on what needs to be worked out and all the patience it took. and i promise to not overstress it very much longer ;)

Re: some news from the ongoing frontier

Posted: Wed Jan 01, 2014 1:47 am
by SimonJM
Have a good new year, and thanks for all the work you have been doing! :)

Re: some news from the ongoing frontier

Posted: Wed Jan 01, 2014 2:23 pm
by AlfaseeD
t_3 wrote:a last message from the past year covering some late addons:
OcDS_ui_news_6.png
  • previews and thumbnails browser for user presets (also drag & drop source/target)
  • copy and paste for material settings directly within the oc mat tree AND
  • paste settings minus maps = applying a material template
    this can be used for any of the materials no matter if live db or user presets or scene materials; means it is not needed to first load sthg., just use "copy settings" and paste them to any 1-n scene materials.
  • a bunch of keyboard shortcuts for the mat tab and the nge (classics like ctrl+c/v of course plus several others)
i'm now about ready to take a long nap and put everything together for the test release. so 2nd of january seems to be within reach, what also means it is exactly 7 months after the last version was out. 7 months that felt more like 6 years; at least i feel 7 years older now :lol:

apart from that i hope you all have - or had - a happy new year :D

and 'd like to thank you all for giving me the opportunity to work along on what needs to be worked out and all the patience it took. and i promise to not overstress it very much longer ;)
Sometime happen, sometime 1 month = 1 year ... Depends from what you have done in the past month :D
Anyway, I can't wait to try this new version (let me know if you need a tester !) and, of course, happy new year to you too !!

Re: some news from the ongoing frontier

Posted: Sat Jan 11, 2014 8:49 pm
by AlfaseeD
Any news ?

Re: some news from the ongoing frontier

Posted: Fri Jan 17, 2014 3:41 pm
by larsmidnatt
I just have to say I'm kinda amazed that I've been using the current beta release for so long and I've gotten to a point where working around all the issues is second nature :). By the time the update comes out I'll probably be alienated by it and so stuck to my habits I never even learn whats new in it LOL. Hopefully there will be an updated user guide when the next release hits and I could read over that at get inspired to use the new features.

EDIT: Thinking about it a full on guide may not be needed, A consolidated list of new features may actually be all I need. Not sure yet. I don't even know whats new in Octane at this point since I stopped paying attention months ago. I'll prolly try to play catchup whenever us Daz users get a new build.

Re: some news from the ongoing frontier

Posted: Fri Jan 17, 2014 6:25 pm
by DrHemulen
Heh, I'm kind of on the other end. Just bought a license and is debating myself if I should start messing with workarounds, or just wait for the update :)

Re: some news from the ongoing frontier

Posted: Tue Jan 21, 2014 3:13 pm
by Elele
Are we there yet :D
I'm really really missing the option to save materials to HD... And the problems when merging scenes.
Or have I missed an update? (still using the first version I downloaded)