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Re: Lightwave Octane Material library

Posted: Sat Jul 05, 2014 7:05 am
by polytek
One more, it's a conversion off the carpaintshader in stand alone, my interpretation in Lightwave, flakes are procedural..
You can adapt it to you're needs but it's a bit complex (at least to me)

nice weekend guys,
Poly

Re: Lightwave Octane Material library

Posted: Sat Jul 05, 2014 8:42 am
by gordonrobb
Really glad to see this thread having some action. :)

I'm away from my PC at the moment but will download these when I get back.

Thanks.

Re: Lightwave Octane Material library

Posted: Sat Jul 05, 2014 9:55 am
by polytek
A conversion off the "Concrete damp" stand alone material, modified the map a little bit so its bigger with lesser repetition of the map...
Use the scalar node to adapt the size
sheers

Re: Lightwave Octane Material library

Posted: Sat Jul 05, 2014 10:14 am
by geo_n
Please mods make this thread sticky! :mrgreen:

Thanks Polytek. I adjusted the scene so its not so bluish and to have real sunlight. Hope you don't mind.

Wonder how we can simulate cut glass plate with green sides?
Image

Re: Lightwave Octane Material library

Posted: Sat Jul 05, 2014 10:51 am
by polytek
Up to you "geo_n", if you want it a bit more vibrant just up the power off the hdri a bit, i prefer hdri lighting cause i feal it gives more nicer reflections and lighting, have to be careful not to wash out you're colors and overall lighting.
a conversion of the "concrete small cracks" material

Re: Lightwave Octane Material library

Posted: Sat Jul 05, 2014 1:36 pm
by Lewis
Great stuff guys, thank you very much.

Has anyone have any idea how to make Sea/Water wavy surface wiht Depth simulated ?

I've made it work in LW native but have no idea how to conver something like this into Octane nodes ?

Re: Lightwave Octane Material library

Posted: Sun Jul 06, 2014 8:24 pm
by polytek
I am trying out some new materials where I control the reflection with a map and the map with a falloff node, it's a bit experimental and maybe i am making it a bit difficult...its an attempt to make a "rich old copper", the reflections are colorized to give it that distinctive copperisch glow.

Wat do you guys think, how can i make this look better?

Re: Lightwave Octane Material library

Posted: Sun Jul 06, 2014 9:21 pm
by Lewis
Looks good to me but maybe you could post image/reference where are you aiming to get :).

Re: Lightwave Octane Material library

Posted: Sun Jul 06, 2014 9:40 pm
by gordonrobb
That looks bloody good to me

Re: Lightwave Octane Material library

Posted: Wed Jul 09, 2014 6:26 am
by geo_n