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Re: OctaneRender® for 3ds max® v1.0 beta 3.00b[Test]

Posted: Tue Aug 14, 2012 5:17 pm
by gabrielefx
@Karba

any plan to assign no movable variable to the instanced objects?

In other words I don't need to move the instanced objects I need only that Octane computes them as instances.

I think that doing so we will get more speed.

Regards

Re: OctaneRender® for 3ds max® v1.0 beta 3.00b[Test]

Posted: Tue Aug 14, 2012 9:03 pm
by Karba
gabrielefx wrote:@Karba

any plan to assign no movable variable to the instanced objects?

In other words I don't need to move the instanced objects I need only that Octane computes them as instances.

I think that doing so we will get more speed.

Regards
There is no difference. Instancing just allows you to move objects.

Re: OctaneRender® for 3ds max® v1.0 beta 3.00b[Test]

Posted: Tue Aug 14, 2012 9:10 pm
by Karba
wxyz wrote:
Karba wrote:
wxyz wrote:Is there a way to save frames off the preview?
What do you mean?
Do you want to save octane viewport image?
The preview is so much faster. Is there a script to save an animation from the preview window?
You can disable update geometry option. It will work as fast as preview.

Re: OctaneRender® for 3ds max® v1.0 beta 3.00b[Test]

Posted: Wed Aug 15, 2012 5:53 am
by nildoe
Hi karba...

Any news on the light distribution bug? I had to go back to 2.58f because of it :(.

Nildo

Re: OctaneRender® for 3ds max® v1.0 beta 3.00b[Test]

Posted: Thu Aug 16, 2012 3:29 am
by Karba
nildoe wrote:Hi karba...

Any news on the light distribution bug? I had to go back to 2.58f because of it :(.

Nildo
It will be fixed in a week.

Re: OctaneRender® for 3ds max® v1.0 beta 3.00b[Test]

Posted: Thu Aug 16, 2012 7:15 am
by nildoe
Oh thats great news !! thx alot for your hard work

Nil

Re: OctaneRender® for 3ds max® v1.0 beta 3.00b[Test]

Posted: Sat Aug 18, 2012 4:11 pm
by dawe
I know it have been asked for before but, Multiple map channels is very high on my list. Will it be possible?

Thank you for an exeptional renderer!

best
/Daniel

Re: OctaneRender® for 3ds max® v1.0 beta 3.00b[Test]

Posted: Sun Aug 19, 2012 2:23 pm
by wxyz
Getting an error that I cannot open Live DB. Anyone else?

Re: OctaneRender® for 3ds max® v1.0 beta 3.00b[Test]

Posted: Mon Aug 20, 2012 1:01 am
by Elvissuperstar007

Re: OctaneRender® for 3ds max® v1.0 beta 3.00b[Test]

Posted: Mon Aug 20, 2012 1:06 pm
by wxyz
wxyz wrote:Getting an error that I cannot open Live DB. Anyone else?
It was working with earlier releases.