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Re: Beta 2.2 RC1: SoftImage XSI plugin testing thread
Posted: Tue Jun 22, 2010 8:49 pm
by face
redmotion wrote:Hi Face,
Could I make a request for the support of nested instances?
I can email you a scene for testing if it'll help.
I can try it, also send the scene
face
Re: Beta 2.2 RC1: SoftImage XSI plugin testing thread
Posted: Tue Jun 22, 2010 8:57 pm
by PeterCGS
Thanx alot for taking a look at the problem Face! I didn't know if it was Octane or the exporter, so I needed some pro help

Now I hope Radiance can fix it.
Re: Beta 2.2 RC1: SoftImage XSI plugin testing thread
Posted: Wed Jul 21, 2010 12:29 pm
by face
A info of the coming version.
The next version will include:
*Particle colors
*Strands with colors/textures
*Automatic save the path of the Octane executable
*Export only camera data
*And a little gimmick that i will show soon...
face
Re: Beta 2.2 RC1: SoftImage XSI plugin testing thread
Posted: Wed Jul 21, 2010 3:24 pm
by Chris_TC
Sounds awesome!
Re: Beta 2.2 RC1: SoftImage XSI plugin testing thread
Posted: Fri Jul 23, 2010 4:02 am
by cgndev
That's good!!
Re: Beta 2.2 RC1: SoftImage XSI plugin testing thread
Posted: Tue Aug 24, 2010 8:27 am
by madelgado
When is the next version?
What XSI shaders will be compatible?
Thanks for your work.

Re: Beta 2.2 RC1: SoftImage XSI plugin testing thread
Posted: Tue Aug 24, 2010 12:53 pm
by face
I have a little bit trouble with strands.
Without that i have it running under SI2011 64bit.
I don“t know if i should wait for the new Octane with some new options to export or if i make it compatible to the other versions without strands.
face
Re: Beta 2.2 RC1: SoftImage XSI plugin testing thread
Posted: Tue Aug 24, 2010 3:36 pm
by adrencg
I used the last XSi plugin to export to Octane 2.2, then saved an OCS and opend in the 2.3 pre release. It works.
Re: Beta 2.2 RC1: SoftImage XSI plugin testing thread
Posted: Tue Aug 24, 2010 5:53 pm
by face
For still images you must say
face
Re: Beta 2.2 RC1: SoftImage XSI plugin testing thread
Posted: Sun Oct 03, 2010 6:19 pm
by jamnique
Hi! Thank you for the plug-in Face, it's amazing. I just wanted to ask, and pardon me if it isn't the best place to do it, is there a way to keep Octane away from focus, so it stops popping up each frame?
EDIT: Somehow the emitters don't export when using the OCS option. Am i doing something wrong or it isn't supported yet?
When i'm using nodes i'm getting the nodegraph.cpp error, and without nodes emission settings switch to null emission.