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Re: Cinema4D version 2022.1-XB3-(R3) (Experimental) 09.08.2022
Posted: Thu Aug 18, 2022 2:35 pm
by jiabangshou104
Why does it show white when the ACES tone mapping is turned on?
ACEs Tone Mapping
LV - HDRI Environment - Visible Editor, Renderer Off - It turns white.
LV - HDRI Environment - Clipping Dark Area.
Re: Cinema4D version 2022.1-XB3-(R3) (Experimental) 09.08.2022
Posted: Thu Aug 18, 2022 6:55 pm
by aoktar
jiabangshou104 wrote:Why does it show white when the ACES tone mapping is turned on?
ACEs Tone Mapping
LV - HDRI Environment - Visible Editor, Renderer Off - It turns white.
LV - HDRI Environment - Clipping Dark Area.
It's a bug for current SDK. it hopefully will be fixed on next SDKs. Not on XB3.
Re: Cinema4D version 2022.1-XB3 (Experimental) 05.08.2022
Posted: Thu Aug 18, 2022 8:18 pm
by Delizade
841131100 wrote:Why does it show white when the ACES tone mapping is turned on?
ACEs Tone Mapping
LV - HDRI Environment - Visible Editor, Renderer Off - It turns white.
LV - HDRI Environment - Clipping Dark Area.
+1
Yes, definitely there is an issue with that. It's sometimes happening, I guess (for my projects file)
I can't share a sample for now my work is so heavy, may be later I will try to share.
Re: Cinema4D version 2022.1-XB3 (Experimental) 05.08.2022
Posted: Thu Aug 18, 2022 10:04 pm
by aoktar
Delizade wrote:841131100 wrote:Why does it show white when the ACES tone mapping is turned on?
ACEs Tone Mapping
LV - HDRI Environment - Visible Editor, Renderer Off - It turns white.
LV - HDRI Environment - Clipping Dark Area.
+1
Yes, definitely there is an issue with that. It's sometimes happening, I guess (for my projects file)
I can't share a sample for now my work is so heavy, may be later I will try to share.
Please don't report same things several times. I've already answered it a few times.
Re: Cinema4D version 2022.1-XB3-(R3) (Experimental) 09.08.2022
Posted: Fri Aug 19, 2022 4:15 pm
by frankmci
fpajonk wrote:
Sorry maOS 13 Ventura is not supported yet.
Why would switching from Monterey with Metal to Ventura with Metal make a plugin scream for CUDA. That doesn't make any sense.
Who knows what Apple might have changed in a beta build of their OS? While it is available now, it will not be officially released for a few more months.
Re: Cinema4D version 2022.1-XB3-(R3) (Experimental) 09.08.2022
Posted: Fri Aug 19, 2022 5:16 pm
by SSmolak
Disabling layers in layered materials doesn't work.

- layer_disable.jpg (19.9 KiB) Viewed 2767 times
Re: Cinema4D version 2022.1-XB3-(R3) (Experimental) 09.08.2022
Posted: Wed Aug 24, 2022 11:47 am
by divasoft
Hi Ahmet, i have an issue with transmission channel in specular mat.
When i set it to 0, glass get absolutely transparent instead get black.
https://disk.yandex.ru/i/YFVdcSOZLPZK0Q
Re: Cinema4D version 2022.1-XB3-(R3) (Experimental) 09.08.2022
Posted: Wed Aug 24, 2022 12:23 pm
by aoktar
divasoft wrote:Hi Ahmet, i have an issue with transmission channel in specular mat.
When i set it to 0, glass get absolutely transparent instead get black.
https://disk.yandex.ru/i/YFVdcSOZLPZK0Q
yes it's not creating any nodes when color and float value is zero. Connect a float texture as a workaround.
Re: Cinema4D version 2022.1-XB3-(R3) (Experimental) 09.08.2022
Posted: Wed Aug 24, 2022 2:41 pm
by le_wib
Hello. In this new version, how do you render a z depth pass ?
Re: Cinema4D version 2022.1-XB3-(R3) (Experimental) 09.08.2022
Posted: Wed Aug 24, 2022 5:13 pm
by SSmolak
Node names doesn't copied using node copy-paste

- node name.jpg (7.08 KiB) Viewed 2655 times
Truning off "texture Stats" in Octane Settings turns off AOV buttons too.