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Re: Version 2.21.1

Posted: Thu Feb 12, 2015 10:17 pm
by lucioing
emer_pl wrote:Hello Aoktar.

Mac version of plugin crashes C4d every time I try to stop picture viewer render before it hits targeted sample count.
No matter its a big scene or a single cube. Every time I got the perpetual spinning wheel. Doesn't happened before.

Regards
The same, for me...
There is no specification to add... It crash...
And one more thing: If the picture viewer is in most front, the live view doesn't works, but doesn't crash. So I switch to the views and the live view run correctly.
Anyway, thank you for you GREAT job, Ahmet...

L.

Re: Version 2.21.1

Posted: Thu Feb 12, 2015 10:27 pm
by aoktar
lucioing wrote:
emer_pl wrote:Hello Aoktar.

Mac version of plugin crashes C4d every time I try to stop picture viewer render before it hits targeted sample count.
No matter its a big scene or a single cube. Every time I got the perpetual spinning wheel. Doesn't happened before.

Regards
The same, for me...
There is no specification to add... It crash...
And one more thing: If the picture viewer is in most front, the live view doesn't works, but doesn't crash. So I switch to the views and the live view run correctly.
Anyway, thank you for you GREAT job, Ahmet...

L.
what do you mean? While plugin is doing a render in picture viewer?

Re: Version 2.21.1

Posted: Thu Feb 12, 2015 11:12 pm
by emer_pl
what do you mean? While plugin is doing a render in picture viewer?
Yes, it crashes when you hit "stop rendering" button while octane is doing its magic in picture viewer.

Re: Version 2.21.1

Posted: Thu Feb 12, 2015 11:39 pm
by garytyler
This happened to me twice yesterday! It was exactly the same both times and I've never experienced that before. There is usually a slight hang then back to normal.

Re: Version 2.21.1

Posted: Thu Feb 12, 2015 11:39 pm
by aoktar
emer_pl wrote:
what do you mean? While plugin is doing a render in picture viewer?
Yes, it crashes when you hit "stop rendering" button while octane is doing its magic in picture viewer.
ok, thanks. Is there a special reason to press this button in anim rendering? Just for my curious

Re: Version 2.21.1

Posted: Fri Feb 13, 2015 3:26 am
by eightvfx
Hello !

here is a question regarding the RENDER PASSES in latest version.

Geometry are casting shadows, but instances won't, is it normal for now...
And an update of the stand alone, or plugin will fix that later ?
Or is it something complicated to do, and will have to work without for a lot of time.

THANKS FOR ALL THE GREAT WORK YOU PUT OUT THERE !
Yann
renderpasses_SHADOW_instance_no_shadow_.jpg

Re: Version 2.21.1

Posted: Fri Feb 13, 2015 10:33 am
by designker
I see the same on Mac 10.10.2. Start a render in the picture viewer. Then select stop rendering when you realise a change is needed. Cursor changes to beachball and C4D has to be killed.

Re: Version 2.21.1

Posted: Fri Feb 13, 2015 10:36 am
by Pixelkingdom
Hey Aoktar,

just one question! How do i get motion blur to my Info passes?
It seems that only the beauty pass get the motion blur. But i need the the same blur for the info passes. Without motionblur for the info passes they are useless because the don't match to the rgb picture. Miss i something or is this feature in development?

Re: Version 2.21.1

Posted: Fri Feb 13, 2015 11:04 am
by emer_pl
ok, thanks. Is there a special reason to press this button in anim rendering? Just for my curious
Let me see... when i f*cked up something and I see it the picture viewer I'd like to stop render and tweak it rather than wait until render it's finished. :)
I use it all the time BTW. :)
Other thing is when I render big stills I usually stop render when I see it's "ok" and I'm not willing to wait for extra samples.
It's one of my favourite buttons I must say and I'd like to press it from time to time. ;)

Best Regards

Re: Version 2.21.1

Posted: Fri Feb 13, 2015 12:57 pm
by garytyler
I've moved back to 2.20 because I stop rendering the picture viewer all the time.