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Re: OctaneRender® for 3ds max® v1.12[Test]

Posted: Sat Apr 06, 2013 6:05 pm
by emihich
Karba.
Would be possible to add 3ds Max Multi-Material support
for the Octane Materials conversor for a future update ? :?:

Re: OctaneRender® for 3ds max® v1.12[Test]

Posted: Sat Apr 06, 2013 9:37 pm
by Karba
bicket wrote:I just found the cause of my problem : PhysX
I just re-install the plugins and every thing is ok now :D
But I can't uninstall PhysX for 3dsMax because scenes created while physx was in makes 3DS crashs without :cry:

Karba, sorry :oops: octane is ok. Good work as usual
Ok, I am happy again now.

Re: OctaneRender® for 3ds max® v1.12[Test]

Posted: Sat Apr 06, 2013 9:41 pm
by Karba
emihich wrote:Karba.
Would be possible to add 3ds Max Multi-Material support
for the Octane Materials conversor for a future update ? :?:
What is 3dsmax multi-material?

Re: OctaneRender® for 3ds max® v1.12[Test]

Posted: Sun Apr 07, 2013 12:10 pm
by rattle-snake
Karba wrote:
emihich wrote:Karba.
Would be possible to add 3ds Max Multi-Material support
for the Octane Materials conversor for a future update ? :?:
What is 3dsmax multi-material?
emihich, If you are talking about Multi/Sub object, it works completely with octane !

Re: OctaneRender® for 3ds max® v1.12[Test]

Posted: Mon Apr 08, 2013 10:08 am
by Zimshady
Thx Karba :mrgreen:

Re: OctaneRender® for 3ds max® v1.12[Test]

Posted: Tue Apr 09, 2013 3:11 pm
by noelnoel
when octane viewport its open and you select hide unselected objets always max crash. 3 diferent max proyects file do it

Re: OctaneRender® for 3ds max® v1.12[Test]

Posted: Tue Apr 09, 2013 9:49 pm
by Karba
noelnoel wrote:when octane viewport its open and you select hide unselected objets always max crash. 3 diferent max proyects file do it
What 3dsmax version do you use?

Re: OctaneRender® for 3ds max® v1.12[Test]

Posted: Wed Apr 10, 2013 12:25 am
by solomon
It works fine on my end.

I have one request, can you please make it possible to use the daylight system with the environment texture, or at least add a cloud system?

Re: OctaneRender® for 3ds max® v1.12[Test]

Posted: Wed Apr 10, 2013 1:13 am
by oguzbir
Karba wrote:
noelnoel wrote:when octane viewport its open and you select hide unselected objets always max crash. 3 diferent max proyects file do it
What 3dsmax version do you use?
Same here. I'm running max 2013 with v1.12..
I can easily reproduce it hiding a plane object with emission material.
Hiding it via layers window crashes max.

Also the shadow catcher problem has to be solved.

Re: OctaneRender® for 3ds max® v1.12[Test]

Posted: Wed Apr 10, 2013 3:26 am
by Karba
oguzbir wrote: Same here. I'm running max 2013 with v1.12..
I can easily reproduce it hiding a plane object with emission material.
Hiding it via layers window crashes max.
I am trying to reproduce this usse
Do you set movable proxy option to hiding object?
oguzbir wrote: Also the shadow catcher problem has to be solved.
What is wrong with shadow catcher?