Re: OctaneRender® for 3ds max® v1.0 RC3[Test]
Posted: Thu Nov 22, 2012 3:09 pm
Hey Karba, there's a bug with line in rendering.
RC3
Max 2010 64bit
GTX 690
RC3
Max 2010 64bit
GTX 690
Community Forums for OTOY Customers
https://render.otoy.com/forum/
No bug. Just apply EditMesh modifier.awsjolie wrote:Hey Karba, there's a bug with line in rendering.
I know that, but it will increase amount of poly for nothing, cause i not only have no needs to edit that mesh but also prefer to edit it in linegueoct wrote:No bug. Just apply EditMesh modifier.awsjolie wrote:Hey Karba, there's a bug with line in rendering.
??? What do you think 3dsmax is doing when you apply a thickness to a line? it creates polys...awsjolie wrote:I know that, but it will increase amount of poly for nothing, cause i not only have no needs to edit that mesh but also prefer to edit it in line
It´s true. This issue exists since version beta 3.00d... in V 2.58f it was still working without tricking!awsjolie wrote:This issue does not exist in the past
Im not sure abt this... but when you have a line and choosing EditMesh in Modifier list or convert the line into Editable Mesh, 3dsmax will recognize its a Mesh with lots of additional polys. You can see this at Statisticsgueoct wrote:??? What do you think 3dsmax is doing when you apply a thickness to a line? it creates polys...awsjolie wrote:I know that, but it will increase amount of poly for nothing, cause i not only have no needs to edit that mesh but also prefer to edit it in line
so the polys are there anyway, if you apply an EditMesh or not
You can still edit the line as line just put the EditMesh modifier on top of your stack,
so that Octane recognizes the thickness of the line. Easy!
I think you are wrongawsjolie wrote:Im not sure abt this... but when you have a line and choosing EditMesh in Modifier list or convert the line into Editable Mesh, 3dsmax will recognize its a Mesh with lots of additional polys. You can see this at Statisticsgueoct wrote:??? What do you think 3dsmax is doing when you apply a thickness to a line? it creates polys...awsjolie wrote:I know that, but it will increase amount of poly for nothing, cause i not only have no needs to edit that mesh but also prefer to edit it in line
so the polys are there anyway, if you apply an EditMesh or not
You can still edit the line as line just put the EditMesh modifier on top of your stack,
so that Octane recognizes the thickness of the line. Easy!
I think so. Thanks to gueoctmykola1985 wrote:
I think you are wrong
Thanks to You i realized, that this issue did not exist in the past!awsjolie wrote:I think so. Thanks to gueoctmykola1985 wrote:
I think you are wrong