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Re: OctaneRender for Rhino 3.0.6 [TEST]
Posted: Fri Apr 15, 2016 2:29 am
by neiwei845458454
face_off wrote:when I update to the octanerender for rhino v2.24 to v3.x released, how much should I pay for this? or I only need pay for v3.x stand-alone released and I dont pay for plugins of rhino.
How about this?
I don't know Alxen. I'm sure Otoy will make an announcement regarding this shortly.
Paul
OK,Thank you.
Could OctaneRender may support the highest memory in the Multiple graphics cards? Now It supports the smallest graphic memory in the Multiple graphics cards.
Re: OctaneRender for Rhino 3.0.6 [TEST]
Posted: Fri Apr 15, 2016 6:57 am
by face_off
Could OctaneRender may support the highest memory in the Multiple graphics cards? Now It supports the smallest graphic memory in the Multiple graphics cards.
My guess is that this would not be possible, however you would me to put this question to the Otoy team in the Octane Standalone thread to find out for sure.
Paul
Re: OctaneRender for Rhino 3.0.6 [TEST]
Posted: Fri Apr 15, 2016 8:49 am
by neiwei845458454
face_off wrote:Could OctaneRender may support the highest memory in the Multiple graphics cards? Now It supports the smallest graphic memory in the Multiple graphics cards.
My guess is that this would not be possible, however you would me to put this question to the Otoy team in the Octane Standalone thread to find out for sure.
Paul
OK,Thank you.
Re: OctaneRender for Rhino 3.0.6 [TEST]
Posted: Mon Apr 18, 2016 12:05 pm
by face_off
OK,Thank you.
Sorry for my typo - that should have read "My guess is that this would not be possible, however you would NEED to put this question to the Otoy team in the Octane Standalone thread to find out for sure."
Paul
Re: OctaneRender for Rhino 3.0.6 [TEST]
Posted: Tue Apr 19, 2016 4:19 am
by face_off
I have refreshed the installer at the top of this thread with:
3.0.6.63
- Fixed error when the Hide and the Scale/Rot From Block Instance checkboxes are not being saved for proxy objects
- Changed OctaneChangePinValue command so the pin to be changed can be embedded in another pin, using the ':' separator. For example "OctaneChangePinValue camera:aperture 5", or "OctaneChangePinValue environment:texture:gamma 1", or "OctaneChangePinValue camera:fstop 3". See
https://docs.otoy.com/Rhino/?page_id=711 for details.
- Added OctaneAutoAssignBakingGroups command which will assign a different baking group to every geometry item in the scene which has Live Update enabled. See
https://docs.otoy.com/Rhino/?page_id=711 for details.
- Fixed bug where unticking Live Update would disable live updating of all geometry items
Thanks
Paul
Re: OctaneRender for Rhino 3.0.6 [TEST]
Posted: Tue Apr 19, 2016 7:13 am
by neiwei845458454
face_off wrote:I have refreshed the installer at the top of this thread with:
3.0.6.63
- Fixed error when the Hide and the Scale/Rot From Block Instance checkboxes are not being saved for proxy objects
- Changed OctaneChangePinValue command so the pin to be changed can be embedded in another pin, using the ':' separator. For example "OctaneChangePinValue camera:aperture 5", or "OctaneChangePinValue environment:texture:gamma 1", or "OctaneChangePinValue camera:fstop 3". See
https://docs.otoy.com/Rhino/?page_id=711 for details.
- Added OctaneAutoAssignBakingGroups command which will assign a different baking group to every geometry item in the scene which has Live Update enabled. See
https://docs.otoy.com/Rhino/?page_id=711 for details.
- Fixed bug where unticking Live Update would disable live updating of all geometry items
Thanks
Paul
Hi Paul,
Thank you for your help. I see the OctaneChangePinValue command was improved. Thanks,I love this. And does this OctaneChangePinValue command suppper to OctaneRender for Rhino 2.24.2.56? I need to use this version.
I found one problem. Can you make a slider button for the hdri texture environment rotation by the Z-axis rotation angle? Just like a quickly tool likes Scale Textures slider button.

- slider.png (9.48 KiB) Viewed 4301 times
Does it possible?
Best Regards,
alxen
Re: OctaneRender for Rhino 3.0.6 [TEST]
Posted: Tue Apr 19, 2016 9:38 am
by face_off
And does this OctaneChangePinValue command suppper to OctaneRender for Rhino 2.24.2.56? I need to use this version.
Done - pls see the STABLE release thread.
I found one problem. Can you make a slider button for the hdri texture environment rotation by the Z-axis rotation angle? Just like a quickly tool likes Scale Textures slider button.
You can already do this by opening the Environment->Texture->Projection->Sphere Transformation node and moving the Y Rotation slider.
Paul
Re: OctaneRender for Rhino 3.0.6 [TEST]
Posted: Tue Apr 19, 2016 2:04 pm
by neiwei845458454
face_off wrote:And does this OctaneChangePinValue command suppper to OctaneRender for Rhino 2.24.2.56? I need to use this version.
Done - pls see the STABLE release thread.
I found one problem. Can you make a slider button for the hdri texture environment rotation by the Z-axis rotation angle? Just like a quickly tool likes Scale Textures slider button.
You can already do this by opening the Environment->Texture->Projection->Sphere Transformation node and moving the Y Rotation slider.
Paul
OK, Thank you.
Hi Paul,
I also need the OctaneScript command to support for this, like this:
I need to set it every time. I hope one script command for solve this.
Thanks for your help.
Alxen
Re: OctaneRender for Rhino 3.0.6 [TEST]
Posted: Wed Apr 20, 2016 12:05 am
by face_off
I also need the OctaneScript command to support for this, like this:
Ah yes, sorry, I will put that in the next release.
Paul
Re: OctaneRender for Rhino 3.0.6 [TEST]
Posted: Wed Apr 20, 2016 2:34 am
by neiwei845458454
face_off wrote:I also need the OctaneScript command to support for this, like this:
Ah yes, sorry, I will put that in the next release.
Paul
Very Good! Thank you Paul.
