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Re: Testing Beta 0.99e (SDK 1.20) *** UPDATED on 21.11.2013
Posted: Thu Nov 21, 2013 6:02 pm
by uncia
aoktar wrote:
ok, can't see any crash that you said about octane dialog. Btw, new logic is that. If you close octane dialog plugin will stop, is this a BUG?
This is just confusing logic. There is a button for pause render. I don't understand why rendering is stopping when you close Dialog window

And crashes had stoped when i deleted all preferences in appdata folder

Re: Testing Beta 0.99e (SDK 1.20) *** UPDATED on 21.11.2013
Posted: Thu Nov 21, 2013 8:25 pm
by aoktar
Ok, a patch is coming for R15 problems. I hope that's going to work
Re: Testing Beta 0.99e (SDK 1.20) *** UPDATED on 21.11.2013
Posted: Thu Nov 21, 2013 8:25 pm
by pete1144
Yes Sir.....you've got this plugin working beautifully with r15. Congratulations...this is a great update!

Re: Testing Beta 0.99e (SDK 1.20) *** UPDATED on 21.11.2013
Posted: Thu Nov 21, 2013 8:30 pm
by aoktar
pete1144 wrote:Yes Sir.....you've got this plugin working beautifully with r15. Congratulations...this is a great update!

Many Thanks,
it's far from my target, but we are on a good way.
For R15:
i discovered we have a language problem on non-english versions. And this patch is looking nice, i pray
http://render.otoy.com/customerdownload ... 4-099f.rar
http://render.otoy.com/customerdownload ... 5-099f.rar
Re: Testing Beta 0.99e (SDK 1.20) *** UPDATED on 21.11.2013
Posted: Thu Nov 21, 2013 8:34 pm
by shawnfrueh
Getting crashes when downloading live DB materials, and in some cases when I apply a DB material to an object it will crash. 0.99e
Re: Testing Beta 0.99e (SDK 1.20) *** UPDATED on 21.11.2013
Posted: Thu Nov 21, 2013 10:30 pm
by Pixelkingdom
Hi Aoktar,
i have one annoying bug with my mix materials. Mix Materials seems to work not correctly. When i adjust one texture slot the amount texture disappears. In some cases also the texture in slot 1 or slot 2 disappears! I have uploaded a project file and a video. Pleasse fix this

. I had this bug in R13 and R15 on Windows 7. I tested the bug with only the octane plugin inside cinema 4d. No other plugins were active.
http://www.youtube.com/watch?v=Zl3BOqKxvVw
Greetz Pixelkingdom
Re: Testing Beta 0.99e (SDK 1.20) *** UPDATED on 21.11.2013
Posted: Thu Nov 21, 2013 10:57 pm
by aoktar
Pixelkingdom wrote:Hi Aoktar,
i have one annoying bug with my mix materials. Mix Materials seems to work not correctly. When i adjust one texture slot the amount texture disappears. In some cases also the texture in slot 1 or slot 2 disappears! I have uploaded a project file and a video. Pleasse fix this

. I had this bug in R13 and R15 on Windows 7. I tested the bug with only the octane plugin inside cinema 4d. No other plugins were active.
http://www.youtube.com/watch?v=Zl3BOqKxvVw
Greetz Pixelkingdom
thanks to c4d system. man it's know problem, you should manualy create nodes if you have problem. or enter the node to edit for solution
Re: Testing Beta 0.99f (SDK 1.20) *** UPDATED on 22.11.2013
Posted: Fri Nov 22, 2013 7:48 am
by cfrank78
I use C4D Plugin on 3 Machines and did not have a crash since 5 days on any of them! Win 7, 64 bit, R15. Newest Nvidia driver! Applied about 100dreds of materials, own made materials, offline materials and online too! Maybe its a win 8 problem, i dont know. win 8 is crap anyway!
Re: Testing Beta 0.99f (SDK 1.20) *** UPDATED on 22.11.2013
Posted: Fri Nov 22, 2013 8:30 am
by Pixelkingdom
I still got problems with mix materials.
The Node Editor doesnt work for me right now because i cant adjust the amount. There is no option to change settings. And when i use material editor.....the layer disappears.
Can u fix this bug soon? Would be nice.
https://www.youtube.com/watch?v=iLT_IkVGiIo
Re: Testing Beta 0.99f (SDK 1.20) *** UPDATED on 22.11.2013
Posted: Fri Nov 22, 2013 9:59 am
by artdude12
Got a second license and tried Team Render using 0.99e.
It works fine for animations, but I can't it to render a single still image.
Is this not possible yet or am I not doing something right?