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Re: Cinema4D version 2021.1.1-R2 (Stable 2021) 03.01.2022
Posted: Fri Jan 07, 2022 6:43 pm
by Erikxtz
aoktar wrote:Erikxtz wrote:Hello, is already implemented Scatter Poisson disk sampling in C4D plugin? I haven“t noticed any changes in the scatter distribution, or am I missing something?
When it mentioned that will implemented?
Oh, I thought that if new feature is announced here
viewtopic.php?f=24&t=78621 it will be automatically implemented in the plugin. But probably I'm wrong

Is somewhere a list of new features which are planned to be implemented for plugin?
Re: Cinema4D version 2021.1.1-R2 (Stable 2021) 03.01.2022
Posted: Fri Jan 07, 2022 7:38 pm
by Mikla
jayroth2020 wrote:Non-Color Data is used for Normal maps, etc. Non-Color Data will produce the same result as the Linear sRGB + Legacy Gamma setting.
Thank you for your reply. But as you can see from my samples they do not produce the same result. On the second one (2021.1) the textures are set as Non-color data as default and they produce the wrong results. I have to manually change them into Linear sRGB to get the correct result. Maybe a plugin issue?
Re: Cinema4D version 2021.1.1-R2 (Stable 2021) 03.01.2022
Posted: Fri Jan 07, 2022 9:11 pm
by jayroth2020
If you think something is in error, then either post the scene here or file a ticket so that we can take a look.
Re: Cinema4D version 2021.1.1-R2 (Stable 2021) 03.01.2022
Posted: Sat Jan 08, 2022 6:46 am
by Mikla
jayroth2020 wrote:If you think something is in error, then either post the scene here or file a ticket so that we can take a look.
Sure thing.
I sent the scene file as a private message to you along with how the outputs differ on different octane versions. I should also add that I'm using c4d R21.
Best.
Re: Cinema4D version 2021.1.1 (Stable 2021) 22.11.2021
Posted: Sat Jan 08, 2022 4:47 pm
by AaronWestwood
aoktar wrote:AaronWestwood wrote:
Happy new year all! Just thought to re-query this to see if its do-able?
AW
I'm not on this yet, will check when its turn comes. Happy new years!
Thankyou thankyou! Very much appreciated and looking forward to it

Re: Cinema4D version 2021.1.1-R2 (Stable 2021) 03.01.2022
Posted: Sun Jan 09, 2022 3:11 am
by dynaraton
Is there a reason we don't have a "Keep Upright" option in the Universal Camera like we do in Standalone?
Please correct me if it's in there somewhere but I don't see it.
Thanks in advance.
Re: Cinema4D version 2021.1.1-R2 (Stable 2021) 03.01.2022
Posted: Mon Jan 10, 2022 7:40 pm
by jayroth2020
Regarding Mikla's file and my previous comment about Non-Color Data, my answer was incomplete when I said that Non-Color Data was the same as Linear sRGB + Legacy Gamma. The Non-Color Data setting puts the gamma as 1.0, which will differ IF the image texture is expected to be 2.2 (or some other non 1.0 value).
New Image Texture nodes will correctly set the attribute to Linear sRGB + legacy gamma, and older scenes I have tested and loaded into the latest version of Octane (2021.1.1-R2) will do the same. To get the expected result, Mikla, you just need to change that value.
Re: Cinema4D version 2021.1.1-R2 (Stable 2021) 03.01.2022
Posted: Mon Jan 10, 2022 7:52 pm
by Mikla
jayroth2020 wrote:Regarding Mikla's file and my previous comment about Non-Color Data, my answer was incomplete when I said that Non-Color Data was the same as Linear sRGB + Legacy Gamma. The Non-Color Data setting puts the gamma as 1.0, which will differ IF the image texture is expected to be 2.2 (or some other non 1.0 value).
New Image Texture nodes will correctly set the attribute to Linear sRGB + legacy gamma, and older scenes I have tested and loaded into the latest version of Octane (2021.1.1-R2) will do the same. To get the expected result, Mikla, you just need to change that value.
Hi Jay, thanks for the help. I do have the OctaneStudio-for-C4D-2021.1.1-R2-win and running it on Cinema4D R21.
Re: Cinema4D version 2021.1.1-R2 (Stable 2021) 03.01.2022
Posted: Mon Jan 10, 2022 11:32 pm
by Kalua
Hi, Aoktar
The plugin is working really great so far.
One wish I have: When I use "Remove unused materials" command, materials used as "intersection" in "Clipping Material" are removed.
Could it be considered as used? One thing less to worry.
Regards,
Re: Cinema4D version 2021.1.1-R2 (Stable 2021) 03.01.2022
Posted: Tue Jan 11, 2022 8:32 am
by aoktar
Kalua wrote:Hi, Aoktar
The plugin is working really great so far.
One wish I have: When I use "Remove unused materials" command, materials used as "intersection" in "Clipping Material" are removed.
Could it be considered as used? One thing less to worry.
Regards,
It needs to be added to the function. Thanks for reminding