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Re: Spotlights not working
Posted: Thu Jun 03, 2021 6:01 am
by EvolverInteractive
I would recommend rendering inside Unreal, You can side load the ORBX inside the plugin. Send a link to the ORBX I'll check it out.
Re: Spotlights not working
Posted: Thu Jun 03, 2021 11:15 am
by ChrisHekman
TGeldard wrote:Hi Chris,
Just following up on this. This issue is happening with my whole team, and we are unable to resolve it. Is there something I can send you to make it easier?
Tim
I found the issue. There are some weird shanannigans with windingorder, normals and exporting to ORBX.
The fix should be part of the next build. (Ill see if I can push a hotfix out this week).
In the mean time, it should be possible to get it to work after exporting by wiggeling the transforms on the distribution texture.
*Potentially exporting a single frame with the unreal sequencer might work, as it uses alembic/fbx as the geo format.
Re: Spotlights not working
Posted: Fri Jun 04, 2021 1:59 am
by TGeldard
Thanks evolverinteractive, though it’s an integral part of our pipeline to go through Octane Standalone.
Thanks for finding the troublesome shenanigans Chris, and thanks for fixing. If you did release a hot fix next week, we would greatly appreciate it.
I’ll get my team to have a go with those temporary fixes and report here on the results.
Have a great weekend Chris!
Tim
Re: Spotlights not working
Posted: Fri Jun 04, 2021 2:28 pm
by EvolverInteractive
On my Youtube I have an crazy hack video to on how to export 1 image at a time, automatically.
Re: Spotlights not working
Posted: Mon Jun 07, 2021 12:33 am
by TGeldard
Hey Evolver Interactive, could you please send me a link to it? I’ve checked out your channel (and realised I’ve actually used a few of your videos for help - thanks!) and I couldn’t see which one it was.
Thanks,
Tim
Re: Spotlights not working
Posted: Mon Jun 07, 2021 12:38 am
by EvolverInteractive
https://youtu.be/gTQ49wnSxdg
If you need help rendering hit me up.
Re: Spotlights not working
Posted: Mon Jun 07, 2021 6:44 pm
by EvolverInteractive
Hey TGeldard, I send you a message.
Re: Spotlights not working
Posted: Tue Jun 08, 2021 4:19 pm
by ChrisHekman
TGeldard wrote:Hey Evolver Interactive, could you please send me a link to it? I’ve checked out your channel (and realised I’ve actually used a few of your videos for help - thanks!) and I couldn’t see which one it was.
Thanks,
Tim
Pushed out a new build for 4.26 with revamped lights. It should fix the export issue. Let me know if it works.
viewtopic.php?f=132&t=77866
Re: Spotlights not working
Posted: Wed Jun 09, 2021 6:51 am
by TGeldard
Hey Chris, our production line is based in UE4.25, any chance you could push a fix for that? Should have said that earlier, my apologies.
Thanks,
Tim
Re: Spotlights not working
Posted: Wed Jun 09, 2021 10:26 pm
by ChrisHekman
TGeldard wrote:Hey Chris, our production line is based in UE4.25, any chance you could push a fix for that? Should have said that earlier, my apologies.
Thanks,
Tim
Ah, that is quite old. My build process is automated, so ill check if 4.25 still works.
What is keeping your from upgrading btw?