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Re: Cinema 4D version 2019.1-RC2 (Experimental build)

Posted: Mon Jul 29, 2019 7:29 am
by divasoft
Hi Ahmet. I have a question. Why texture baking node in Cinema works so slow and freezing Cinema for 10... 30... and more 60 seconds every time when i do something? Even simple opening node editor with bakingnode may freezing Cinema for minutes? In standalone texture baking much faster - 1-3 seconds with no freezing for my any action.

Re: Cinema 4D version 2019.1-RC2 (Experimental build)

Posted: Mon Jul 29, 2019 9:02 am
by aoktar
divasoft wrote:Hi Ahmet. I have a question. Why texture baking node in Cinema works so slow and freezing Cinema for 10... 30... and more 60 seconds every time when i do something? Even simple opening node editor with bakingnode may freezing Cinema for minutes? In standalone texture baking much faster - 1-3 seconds with no freezing for my any action.
Freezing means that's recalculating baked texture. Have you see that on every case or on specific one? I'm away for a while, hard to help atm

Re: Cinema 4D version 2019.1-RC2 (Experimental build)

Posted: Sat Aug 03, 2019 7:20 pm
by divasoft
Octan node editor not showing previews. It will show, it will not show. Very unstable. Why is there no preview of the color correction node and other nodes? We have to change the parameters at random. Changing the hue parameter by one out of five times leads to a cinema crash.
https://drive.google.com/open?id=1qtplF ... 08cJhCO33W

Re: Cinema 4D version 2019.1-RC2 (Experimental build)

Posted: Sun Aug 04, 2019 2:22 pm
by eyeonestudio
Thank you for your effort. ...

Re: Cinema 4D version 2019.1-RC2 (Experimental build)

Posted: Mon Aug 05, 2019 9:52 am
by aoktar
divasoft wrote:Octan node editor not showing previews. It will show, it will not show. Very unstable. Why is there no preview of the color correction node and other nodes? We have to change the parameters at random. Changing the hue parameter by one out of five times leads to a cinema crash.
https://drive.google.com/open?id=1qtplF ... 08cJhCO33W
It happen only when LV is not open. I'll take a look

Re: Cinema 4D version 2019.1-RC2 (Experimental build)

Posted: Tue Aug 06, 2019 4:10 pm
by desire
Edited...

Have no alpha using Affect Alpha in SpecMat. Rendered with Render Layer (Upd.: the same result w/o RL).
Please, see pic
alpha.jpg
upd.: Have found only way to get alpha in SpecMat is to turn completely Off reflection chanel. Even if the mat has a small amount of reflectivity, there will be no alpha in SpecMat.
Thank you
alpha2.jpg

Re: Cinema 4D version 2019.1-RC2 (Experimental build)

Posted: Thu Aug 08, 2019 9:39 pm
by NC17z
The Toon Shader is crashing, with the typical "Check the Log"...

Re: Cinema 4D version 2019.1-RC3 (Experimental build)

Posted: Sun Aug 11, 2019 3:11 pm
by aoktar
Updated the plugin with new SDK(2019.1-RC3)

Re: Cinema 4D version 2019.1-RC3 (Experimental build)

Posted: Sun Aug 11, 2019 4:53 pm
by eyeonestudio
.

Re: Cinema 4D version 2019.1-RC3 (Experimental build)

Posted: Sun Aug 11, 2019 7:15 pm
by aoktar
eyeonestudio wrote:Not Working with R21 latest version....

WARNING: Error loading
file:///C:/Program Files/Cinema 4D R21/plugins/c4doctane/c4dOctane-R21.xdl64:
symbol 'g_maxon' is missing. [win_dll.cpp(393)] [general.cpp(386)]
It's built with R21.015, so you may need this version or later.