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Re: true mixing of light ?

Posted: Wed Apr 19, 2017 2:44 pm
by Goldisart
what do you say at the expense of AMD may be worth the wait - have information for how long ? I can buy two 1080 :) and even more what they say about AMD ? when will support and whether to consider a more powerful card from AMD or wait for a miracle and buy the 1080

Re: true mixing of light ?

Posted: Wed Apr 19, 2017 2:52 pm
by Goldisart
we are all about the statics say) what will happen with animation ------ just bake no other choice-or would be sooooo expensive movie ... then I would use 100 percent of another render
.........
and then 5 cards 1080 will not help to solve the issue

Re: true mixing of light ?

Posted: Wed Apr 19, 2017 3:33 pm
by Goldisart
visible - unvisible
///////////////////////////////
in a physically correct light render much faster --- when you hide the light fails

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Re: true mixing of light ?

Posted: Thu Apr 20, 2017 9:45 am
by paride4331
Hi Goldisart,
Octane render SA use only emitters map, my advice is to use geometries with emitter map Instead of the octanelights,
it allows to use all features as well.
Regards
Paride

Re: true mixing of light ?

Posted: Fri Apr 21, 2017 9:51 am
by Goldisart
I do not understand - the translator writes is pointless

Re: true mixing of light ?

Posted: Fri Apr 21, 2017 1:06 pm
by paride4331
Hi Goldisart,
I recommend using geometries with emitter instead of OctaneLight.
Regards
Paride