Page 3 of 4
Re: OctaneRender® for 3ds max® v3.04.3 - 4.25 [TEST]
Posted: Thu Nov 24, 2016 3:46 pm
by paride4331
@acc24ex
hi acc24ex,
I attached a screenshot with the workflow to get a layer with shadows.
Kind Regards
Paride
Re: OctaneRender® for 3ds max® v3.04.3 - 4.25 [TEST]
Posted: Fri Nov 25, 2016 10:47 am
by Elvissuperstar007
batch render does not work, crashes after the first pictures
Re: OctaneRender® for 3ds max® v3.04.3 - 4.25 [TEST]
Posted: Fri Nov 25, 2016 11:58 am
by oguzbir
Setting the size value of displacement texture's 2d transformation to zero (by mistake) gives a crash.
Whilst Oct. Viewport is running.
A material having Displacement texture assigned to it (moveable proxy)
And Right clicking and Zero'ing out the 2d/3d transformation size value.. Gives crash.
In my example the displacement was set to a mix material.
Re: OctaneRender® for 3ds max® v3.04.3 - 4.25 [TEST]
Posted: Fri Nov 25, 2016 12:14 pm
by paride4331
@oguzbir
Hi oguzbir,
I checked the issues you had.
I will send this issue to the developers.
Thanks for your contribution.
Regards
Paride
Re: OctaneRender® for 3ds max® v3.04.3 - 4.25 [TEST]
Posted: Fri Nov 25, 2016 12:57 pm
by paride4331
@Elvissuperstar007
Hi Elvissuperstar007,
making some testing, I found no issue.
Could you try my attached scene, does it crash to you?
Regards
Paride
Re: OctaneRender® for 3ds max® v3.04.3 - 4.25 [TEST]
Posted: Sun Nov 27, 2016 3:58 pm
by acc24ex
paride4331 wrote:@acc24ex
hi acc24ex,
I attached a screenshot with the workflow to get a layer with shadows.
Kind Regards
Paride
wow, yes that's it, thank you, was looking for that .. activate the render layer, also the zdepth bug is gone - paride, you're a good asset to this team, definitely feeling the improvements
BTW
@elvis - tried your scene, works ok
Re: OctaneRender® for 3ds max® v3.04.3 - 4.25 [TEST]
Posted: Mon Nov 28, 2016 3:10 pm
by richardyarlett
You still have not fixed the IMMEDIATE CRASH if you try to do anything with TEXTURE ENVIRONMENT in the Material Editor.
Just trying to access a TEXTURE ENVIRONMENT takes the entire session down instantly. So I cannot use this version.
Please comment on this.
Re: OctaneRender® for 3ds max® v3.04.3 - 4.25 [TEST]
Posted: Tue Nov 29, 2016 6:43 am
by Elvissuperstar007
Bug
Re: OctaneRender® for 3ds max® v3.04.3 - 4.25 [TEST]
Posted: Tue Nov 29, 2016 8:18 am
by paride4331
@richardyarlett
Hi richardyarlett,
I'm sorry for the issue occurred, new developers are working to the best;
When a reported issue is not always reproducible, is not so easy to understand where fix it.
But that issue was not forgotten.
Regards
Paride
Re: OctaneRender® for 3ds max® v3.04.3 - 4.25 [TEST]
Posted: Tue Nov 29, 2016 10:56 am
by paride4331
@Elvissuperstar007
Hi Elvissuperstar007,
Did you use risers cable?
Regards
Paride