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Re: Render to mplay problem
Posted: Fri Feb 12, 2016 5:21 pm
by Stefan
Hi Juanjo,
thanks for checking and the tip about unchecking "render to mplay" makes my hopes fly high again.
I am working on Win7.
Re: Render to mplay problem
Posted: Fri Feb 12, 2016 6:41 pm
by juanjgon
What houdini version are you using? I want to send to you a test build with more log messages to see if I can find where is the problem.
-Juanjo
Re: Render to mplay problem
Posted: Sun Feb 14, 2016 4:48 pm
by juanjgon
I think that I have found the problem.
Please check your Houdini configuration folder ($HOME/houdini15). If the at some point in the past your MPlay application have crashed, sometimes it could leave in this folder a file named something like ".flipbook_lock.computer_name". Remove it and the MPlay should work again without problems.
-Juanjo
Re: Render to mplay problem
Posted: Tue Feb 16, 2016 12:49 pm
by Stefan
Thank you for investigating our problem!
Yes, I have that *flipbook*- file in that folder, so probably the issue is solved.
I cannot test it right now though, as I have an IPR in progress these days.
-regards Stefan
Re: Render to mplay problem
Posted: Fri Feb 19, 2016 7:14 pm
by Stefan
I came around to testing again today.
And deleting that file did the trick for me!
problem solved - thanks again!
Re: Render to mplay problem
Posted: Tue Jun 07, 2016 10:21 am
by juanjgon
Stassius wrote:And another one. "Save parameter as permanent defaults" is not working. Say in render target node or in Octane rop node. And when i try to save preset, it shows visualisation menu. Is it even possible to use presets? It would be handy.
I am testing the "save parameters as permanent defaults" feature here with the Octane 3 plugin and it seems to work fine. Does anyone else have this problem?
-Juanjo
Re: Render to mplay problem
Posted: Sun Jun 12, 2016 9:28 am
by Stassius
Right now permanent defaults works, yes. I thought you fixed the issue already.