Page 3 of 3
Re: Any news about octane 3.xx ??
Posted: Fri Oct 30, 2015 11:22 am
by Goldorak
pinochio wrote:Goldorak wrote:It's close - baking is worth the wait.I just tried feeding baked scenes back into the viewport and I get noise free diffuse lighting matching the original

By baking you mean baking textures and mapping them using UVs on top of the geometry?
Does it means I will be able to bake textures/color maps and export them in my game engine, Unity3D or Unreal Engine?
I`m asking about baking textures inside octane for almost 5 years now. I will love to be able to do that in 3.xx.
Thanks in advance for your answer.
Yes - and you can do this in engine with an imported ORBX scene + the new integrated plugin for UE4.
Re: Any news about octane 3.xx ??
Posted: Fri Oct 30, 2015 11:27 am
by abstrax
NVN wrote:are there some Pictures that we can see?
A little appetizer?

There are no pictures yet. Didn't have time to create them yet. We may post something next week or so. I'm currently writing a development update - text only for now.
Re: Any news about octane 3.xx ??
Posted: Fri Oct 30, 2015 2:36 pm
by smicha
abstrax wrote:I'm currently writing a development update - text only for now.
Can't wait what you have for us, Marcus

Re: Any news about octane 3.xx ??
Posted: Fri Oct 30, 2015 2:45 pm
by Refracty
Re: Any news about octane 3.xx ??
Posted: Fri Oct 30, 2015 6:17 pm
by pinochio
Goldorak wrote:pinochio wrote:Goldorak wrote:It's close - baking is worth the wait.I just tried feeding baked scenes back into the viewport and I get noise free diffuse lighting matching the original

By baking you mean baking textures and mapping them using UVs on top of the geometry?
Does it means I will be able to bake textures/color maps and export them in my game engine, Unity3D or Unreal Engine?
I`m asking about baking textures inside octane for almost 5 years now. I will love to be able to do that in 3.xx.
Thanks in advance for your answer.
Yes - and you can do this in engine with an imported ORBX scene + the new integrated plugin for UE4.
Wow, thank you Sir!
Hat off for this great answer.

Re: Any news about octane 3.xx ??
Posted: Mon Nov 02, 2015 11:22 pm
by coilbook
Goldorak wrote:It's close - baking is worth the wait.I just tried feeding baked scenes back into the viewport and I get noise free diffuse lighting matching the original

Hi What is baking?
Does it mean I can have a sun shining on the scene and after I bake it it will not have to rerender anymore except for moving objects and their shadows? Tahnks
Re: Any news about octane 3.xx ??
Posted: Sun Nov 08, 2015 3:16 am
by FrankPooleFloating
CB, stuff like that would just be the tip of the tip. Did you do some research on baking and get your answers, or did you need more info?