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Re: Concrete villa

Posted: Tue Dec 28, 2010 6:43 pm
by kiwimage
This is amazing work :shock: !

Re: Concrete villa

Posted: Wed Dec 29, 2010 8:47 pm
by efioramonti
Amazing work, as usual!! Greetings from Italy... :D

Re: Concrete villa

Posted: Thu Dec 30, 2010 5:55 am
by enricocerica
Thanks for viewing,

I added 4 more images and this closes the serie, I worked enough around this scene.

Re: Concrete villa

Posted: Thu Dec 30, 2010 10:43 am
by bepeg4d
good year master :)
it's a pity that she don't wants to make a shower :D

ciao beppe

Re: Concrete villa

Posted: Fri Dec 31, 2010 12:03 pm
by enricocerica
bepeg4d wrote:good year master :)
it's a pity that she don't wants to make a shower :D

ciao beppe
Thanks, and all the best to everyone.
Next year, maybe she will show something more ;)

Re: Concrete villa

Posted: Sat Jan 01, 2011 3:18 pm
by Number
looking this images i think that octane have GREAT future in gpu/unbiased render
really great renders

Re: Concrete villa

Posted: Wed Jan 05, 2011 8:27 pm
by dadou351
Hello,

Is it possible to know how you created a texture with displacement ? Do you use a float image in the bump menu of the texture ?

Thanks,

David

Re: Concrete villa

Posted: Fri Jan 07, 2011 11:07 am
by enricocerica
dadou351 wrote:Hello,

Is it possible to know how you created a texture with displacement ? Do you use a float image in the bump menu of the texture ?

Thanks,

David
Octane does not provide any displacement function for now, so when I want displacement I do it in Blender and I export the result with displacement, it increases the mesh size but I manage it based on the view, low disp for far objects and higher for near one ;)

Re: Concrete villa

Posted: Sat Jan 08, 2011 7:55 am
by EasternMerchant
is use pathtracing?

Re: Concrete villa

Posted: Sun Jan 09, 2011 7:57 am
by enricocerica
EasternMerchant wrote:is use pathtracing?
Yes, only path tracing, direct lighting souldn't be used for final production.