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Re: OctaneRender® for 3ds max® v2.03

Posted: Sat Jul 19, 2014 5:01 am
by Karba
nildoe wrote:Karba i just sent the file over to you.

Nildo
Thank you, got it!
I will have a look next week.

Re: OctaneRender® for 3ds max® v2.03

Posted: Sat Jul 19, 2014 4:32 pm
by coilbook
Karba wrote:
coilbook wrote:also freezes with this error i never had before

CUDA error 715 on device 0: Error code unknown.
-> failed to deallocate device array
Have you replaced your power supply?
Hi Karba
not yet but I only use 3 out 4 cards and it is 1200w psu unless it is not a good one

Re: OctaneRender® for 3ds max® v2.03

Posted: Sat Jul 19, 2014 5:13 pm
by mykola1985
thanx Karba! this release seems to work fine... ;)

Re: OctaneRender® for 3ds max® v2.03

Posted: Sat Jul 19, 2014 7:13 pm
by mikinik
my too framebuffer button doesn´t work (((

Re: OctaneRender® for 3ds max® v2.03

Posted: Sat Jul 19, 2014 9:50 pm
by Karba
mikinik wrote:my too framebuffer button doesn´t work (((
fixed, wait for a new release.

Re: OCTANE 2.X Needed Features

Posted: Sun Jul 20, 2014 7:40 am
by gabrielefx
what about the rendering speed?
Karba, you checked my scene?

can you compare 2 versions?

regards

Re: OctaneRender® for 3ds max® v2.03

Posted: Sun Jul 20, 2014 5:32 pm
by mykola1985
+1 gabriele fx

Re: OctaneRender® for 3ds max® v2.03

Posted: Sun Jul 20, 2014 7:15 pm
by emihich
Why there's not a single improvement on Hair & Fur Dynamics , animation , or even mention to it ? :!: :?:

Re: OctaneRender® for 3ds max® v2.03

Posted: Sun Jul 20, 2014 9:52 pm
by Karba
emihich wrote:Why there's not a single improvement on Hair & Fur Dynamics , animation , or even mention to it ? :!: :?:
http://render.otoy.com/forum/viewtopic.php?f=27&t=41237

Re: OCTANE 2.X Needed Features

Posted: Sun Jul 20, 2014 11:49 pm
by Karba
gabrielefx wrote:what about the rendering speed?
Karba, you checked my scene?

can you compare 2 versions?

regards
Yes, I checked the scene.

render times
Octane 1.55 - 8:34
Octane 2.03 - 9:58

Speed drop is about 15% in 2.03