Re: OctaneRender® for 3ds max® v1.53a
Posted: Sat May 24, 2014 7:00 pm
thank you karba, i'll test
regards
regards
Community Forums for OTOY Customers
https://render.otoy.com/forum/
invisible to camera doesn't mean invisible to everything else. It is still visible for shadows, reflections, refractions and GI.mbetke wrote:Is this a BUG?:
1. Do a plane with matte material.
2. Place a cube with a generic material.
3. Plance another cube and set it to "invisible to camera" in object properties.
4. Use a HDRI for lighting the scene.
5. Render.
Now both cubes cast a shadow on the matte plane. But only one cube should do.
Both are there for ages.RobSteady wrote:Please please please Color Correction Node support in the next relase!!!
Also for V-Ray material conversion....
I guess he means hue correction.Karba wrote:Both are there for ages.RobSteady wrote:Please please please Color Correction Node support in the next relase!!!
Also for V-Ray material conversion....
Can you confirm this (explanation)?Unfortunately there are not plans to support Octane natively in RailClone. We need the collaboration of Otoy, but until now they don't seem interested.
Hue & Saturation control please!Karba wrote:Both are there for ages.
Karba wrote:May I have your scene?pixelsolution wrote:pixelsolution wrote:Hi Karba
With this new version i am facing below problems..
1. i m not able to get render view-port done (it is showing black..)
2. when i was using previous version 1.5a, i that on view poet 3 buildings were open and when i turn 4th building whole building turns to black and at some places there colors also changes.
The same project is running very stable and smoothly with 1.20. and it is rendering in 3 min with full HD quality 1200 samples
pixelsolution
core i 7 4700k / 32 gb ddr 3 1600 ram / 2x titan.
Karba:~What is your texture statistic?
60/144.... (this communication was done in 1.53 link..
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using 1.53a same issue...
After waiting for above an hour we did not found any progress. so we took this snap shot.. we have even rebooted the system but same issue..
Please help... pixelsolution
core i 7 4700k / 32 gb ddr 3 1600 ram / 2x titan.
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