Page 3 of 10

Re: OctaneRender™ for Blender 1.20.1 - 1.2 beta [CURRENT]

Posted: Tue Aug 20, 2013 7:15 am
by JimStar
Thanks to all for the reports, I will check it all.

Re: OctaneRender™ for Blender 1.20.1 - 1.2 beta [CURRENT]

Posted: Tue Aug 20, 2013 1:07 pm
by myclay
Using Subivision in the octane properties gives out strange results;
subdivision uv problem.png
with Blenders Subdiv
subdivision with Blender Subdiv.png
also when you have 2 Meshes which are using the same Texture
and activate the Octane Subdivision above 1, you can move/randomize the UV
at 1 the Uv resets to its original state.
2 meshes using same Texture - using octane properties Subdivision on one of the meshes.png

Re: OctaneRender™ for Blender 1.20.1 - 1.2 beta [CURRENT]

Posted: Tue Aug 20, 2013 7:41 pm
by nonius
Hi,

I bought a complete extra set for another machine at the office and the whole setup works just fine there!

The first license I purchased yesterday is still not working. still: waiting for image ...

I uninstalled all my octane render installations (which is actually a complete version history of the software from the early start so that's kinda sad), I uninstalled all my blender installs, I uninstalled blender server. rebooted several tiems disabled firewalls and virus scanners and then I installed standalone 1.2, blender octane and the server. Stil no luck :-(

standalone rendering works fine :-(

Is it possible that it has to do with the IP of the octane server? can I change that?

I'm realy desperate. especially because the other one at the office works like a charm.


thnx for your help.


sven

Re: OctaneRender™ for Blender 1.20.1 - 1.2 beta [CURRENT]

Posted: Tue Aug 20, 2013 8:06 pm
by JimStar
It seems something wrong is with your license activation not with the plugin... I will ask to check it, when will reach the office.

Re: OctaneRender™ for Blender 1.20.1 - 1.2 beta [CURRENT]

Posted: Tue Aug 20, 2013 8:56 pm
by Aenima
nonius wrote:Hi,

I bought a complete extra set for another machine at the office and the whole setup works just fine there!

The first license I purchased yesterday is still not working. still: waiting for image ...

I uninstalled all my octane render installations (which is actually a complete version history of the software from the early start so that's kinda sad), I uninstalled all my blender installs, I uninstalled blender server. rebooted several tiems disabled firewalls and virus scanners and then I installed standalone 1.2, blender octane and the server. Stil no luck :-(

standalone rendering works fine :-(

Is it possible that it has to do with the IP of the octane server? can I change that?

I'm realy desperate. especially because the other one at the office works like a charm.


thnx for your help.


sven
I was in the same trouble. Try to delete all the blender preference files from your users appdata folder. This fixed foe me.

Anyway try to launch octaneblender from cmdline.

Re: OctaneRender™ for Blender 1.20.1 - 1.2 beta [CURRENT]

Posted: Tue Aug 20, 2013 8:57 pm
by Aenima
nonius wrote:Hi,

I bought a complete extra set for another machine at the office and the whole setup works just fine there!

The first license I purchased yesterday is still not working. still: waiting for image ...

I uninstalled all my octane render installations (which is actually a complete version history of the software from the early start so that's kinda sad), I uninstalled all my blender installs, I uninstalled blender server. rebooted several tiems disabled firewalls and virus scanners and then I installed standalone 1.2, blender octane and the server. Stil no luck :-(

standalone rendering works fine :-(

Is it possible that it has to do with the IP of the octane server? can I change that?

I'm realy desperate. especially because the other one at the office works like a charm.


thnx for your help.


sven
I was in the same trouble. Try to delete all the blender preference files from your users appdata folder. This fixed foe me.

Anyway try to launch octaneblender from cmdline.

Re: OctaneRender™ for Blender 1.20.1 - 1.2 beta [CURRENT]

Posted: Tue Aug 20, 2013 9:01 pm
by nonius
that would be nice! Can't waite to get my hands dirty.

note that my newly purchased license is working though ;-)



thnx Jim! appreciated.

Re: OctaneRender™ for Blender 1.20.1 - 1.2 beta [CURRENT]

Posted: Tue Aug 20, 2013 9:13 pm
by nonius
@aenima : appdata deleted, not working :-(
don't know what you mean by starting blender from the command line :-)

thnx anyways


sven

Re: OctaneRender™ for Blender 1.20.1 - 1.2 beta [CURRENT]

Posted: Wed Aug 21, 2013 3:56 am
by Aenima
nonius wrote:@aenima : appdata deleted, not working :-(
don't know what you mean by starting blender from the command line :-)

thnx anyways


sven
If you on windows launch the commandline and navigate to the blenderoctane folder then launch the app.

Create a new scene choose octane render as render engine and add a basic mesh add a material and check envinroment settings then hit render.

Alt tab to cmdline and you get some messages. Maybe you get some useful stuff. I get only node type shader supported or similar.

So try to completely remove all apps - blender, octane server- delete preferences and reinstall.

Re: OctaneRender™ for Blender 1.20.1 - 1.2 beta [CURRENT]

Posted: Wed Aug 21, 2013 5:41 am
by nonius
naah, that's not working either mate. thnx anyways.

sven