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Re: OctaneRender® for Maya® beta 3.0c [CURRENT] TEST
Posted: Fri Oct 12, 2012 11:03 am
by Hatak
I`am noob in nParticles.
Can you help me?
How I can connect color by speed to my octane material color, or other attribiute? (:
Big Thanks! (:
Re: OctaneRender® for Maya® beta 3.0c [CURRENT] TEST
Posted: Fri Oct 12, 2012 11:20 am
by JimStar
Hatak wrote:How I can connect color by speed to my octane material color, or other attribiute?
It is not implemented so far...
Re: OctaneRender® for Maya® beta 3.0c [CURRENT] TEST
Posted: Fri Oct 12, 2012 12:35 pm
by Hatak
It is you work or Octane Team? (:
Can you ask me how to do it, not for octane? May be for lambert material or blinn? (: Thanks! I mean, when I do box or any poly object is instans for nParticles
And can you ask about render animation? I do a frame range 1 to 150 frame for expamle. But render only 1 frame always. How to start a render animation? (: In 2.58 I do frame range , and start and he start render 1 to 150 frame. In 3.0 not
Thanks!
Re: OctaneRender® for Maya® beta 3.0c [OBSOLETE]
Posted: Sun Oct 14, 2012 7:16 pm
by JimStar
Next version
HERE.
