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Re: OctaneRender® for 3ds max® v1.0 beta 3.00b[Test]

Posted: Fri Aug 10, 2012 7:00 am
by mbetke
+1 for proxies / point cloud. I miss them from Maxwell or forest pack pro. After that I'm happy hehe.

Re: OctaneRender® for 3ds max® v1.0 beta 3.00b[Test]

Posted: Fri Aug 10, 2012 5:26 pm
by wxyz
Again having the problem with the StartMenuCUI getting wiped out everytime I restart Max. Other than that this release rocks.

Re: OctaneRender® for 3ds max® v1.0 beta 3.00b[Test]

Posted: Fri Aug 10, 2012 7:47 pm
by mbetke
My worked good so far. No Maxstart crashes.

Re: OctaneRender® for 3ds max® v1.0 beta 3.00b[Test]

Posted: Fri Aug 10, 2012 9:22 pm
by acc24ex
mbetke wrote:+1 for proxies / point cloud. I miss them from Maxwell or forest pack pro. After that I'm happy hehe.
point cloud sounds nice, you know we want to actually use those instances after they are implemented

Re: OctaneRender® for 3ds max® v1.0 beta 3.00b[Test]

Posted: Fri Aug 10, 2012 9:31 pm
by gbambo
Is this build Kepler capable?

Re: OctaneRender® for 3ds max® v1.0 beta 3.00b[Test]

Posted: Fri Aug 10, 2012 9:38 pm
by merid888
hi karba thank you for this new version, i have a question, do you know some video tutorial to learn about the portal ?
regards

Re: OctaneRender® for 3ds max® v1.0 beta 3.00b[Test]

Posted: Sat Aug 11, 2012 1:04 am
by wxyz
Is there a way to save frames off the preview?

Re: OctaneRender® for 3ds max® v1.0 beta 3.00b[Test]

Posted: Sat Aug 11, 2012 2:10 am
by Karba
merid888 wrote:hi karba thank you for this new version, i have a question, do you know some video tutorial to learn about the portal ?
regards
Sorry, I don't

This version still has a bug with lighting, which affects portals too.

Re: OctaneRender® for 3ds max® v1.0 beta 3.00b[Test]

Posted: Sat Aug 11, 2012 2:10 am
by Karba
wxyz wrote:Is there a way to save frames off the preview?
What do you mean?
Do you want to save octane viewport image?

Re: OctaneRender® for 3ds max® v1.0 beta 3.00b[Test]

Posted: Sat Aug 11, 2012 4:38 pm
by merid888
the 2.58f is a good version ? i'm practice using dayligth/plane the result is amazing, and with octane sun more, realistic is
thank you karba