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Re: First Test - Face Portrait
Posted: Tue Jun 08, 2010 9:38 pm
by CaneeleT
@Vanlicht : it's just hair converted to geometry.
I will see if i can remove the light plane or drop his intensity.
Re: First Test - Face Portrait
Posted: Wed Jun 09, 2010 8:51 am
by CaneeleT
First test with hair.
In my point of view the burry effect is to pronounced and i have to rework the lighting. with hair I haven't direct feedback in octane... Poor me
Edit : the texture around the eyes is not yet modified.
Re: First Test - Face Portrait
Posted: Wed Jun 09, 2010 9:01 am
by vanlicht
Indeed a real woman she is...she even shaves her eye brows...
Is the hair multiple planes or hair geometry? Looks pretty nice.
I like how the hair flow follows the ear's contour.
Though, the hair doesn't match her eye lashes and brow color...unless she wears some makeup or dyed her hair.
Re: First Test - Face Portrait
Posted: Wed Jun 09, 2010 9:18 am
by CaneeleT
@Vanlicht : Yes she wears some makeup but I have to change the eyebrows color , more orange.
The hair is converted into geometry.
Re: First Test - Face Portrait
Posted: Wed Jun 09, 2010 9:29 am
by kubo
I love it already!, nice one, but I'm afraid to ask... oh well.. scare me shitless... that great hair is geometry converted!!! wow, how many polys is that sucker alone? also, I thought you were doing the reflection in the face with a plane in the right position with the sun, but if I've understand your last post correctly is baked, right?
Keep it up, I want to see that lady finished, it's going to look great! you sure should submit her to the still competion with her by your hand, we'll be there to vow as you pass by!
Re: First Test - Face Portrait
Posted: Wed Jun 09, 2010 10:17 am
by CaneeleT
@kubo
My entire scene count more or less 3.5M polys whose 3M reserved for the hair and fur. the scene without textures weighs 819Mo (render size 800*1080)
Yep you are understand correctly but I will change drasticly the light setup of the scene. I want a good reflection in her eyes , for the moment she doesn't look alive.
Re: First Test - Face Portrait
Posted: Wed Jun 09, 2010 11:01 am
by kubo

that's awesome, it would make my lovely 260 explode! hahahahah, I need a new gfxcard
Re: First Test - Face Portrait
Posted: Wed Jun 09, 2010 11:26 am
by GeorgoSK
Incredible model, and those who said color in hair doesn't match rest(brows,etc.) what the... this is perfectly normal !
Maybe you could try some studio HDRi setup and lightning, to get a posing model look, maybe that would make it real, but it's really super close now.