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Re: HARDWARE SETUP

Posted: Mon May 31, 2010 2:39 am
by CGicore
geo_n wrote:I hope there's a lightwave plugin. The price of octane render is perfect for many many freelance lightwave users.
"sss and displacement is for the future v2.0
a lightwave plugin is currently being evaluated.
Radiance"

Re: HARDWARE SETUP

Posted: Mon May 31, 2010 8:01 am
by Stereomike
I vote for a Lightwave plug aswell!

Re: HARDWARE SETUP

Posted: Tue Jun 01, 2010 8:14 pm
by Cageman
I would also like to see a LightWave plugin!

:)

Re: HARDWARE SETUP

Posted: Thu Jun 10, 2010 2:38 am
by kggraphics
+1 vote for the Lightwave plugin :D

Re: HARDWARE SETUP

Posted: Thu Jun 10, 2010 7:28 am
by timbarnes
idtasos wrote:YOU SHOULD!

As i am an architect and i am interested mostly in architectural visualization, my proposal is to prepare an exterior/interior of a building and realtime render it with 2 (or 4!) gtx480 cards. Then send the video to http://www.cgarchitect.com. Also work on the materials, as the libraries is an important factor for choosing a product. Could you work on a plugin for archicad or revit?

idtasos
I'm working on archviz as well: my biggest worry is the time to get the models over and into Octane. The voxelizing process for one relatively small model today took over an hour, and I haven't been able to get any bigger models in yet. I use ArchiCAD, and my last design file was over 60Mb, leading to a .OBJ file of 145Mb.

I think an ArchiCAD loader / interface would be great for European and Australasian architects; also for the US although I think Revit is gaining share. I'm not sure about what people use in Asia.

Re: HARDWARE SETUP

Posted: Thu Jun 10, 2010 10:43 am
by radiance
timbarnes wrote:
idtasos wrote:YOU SHOULD!

As i am an architect and i am interested mostly in architectural visualization, my proposal is to prepare an exterior/interior of a building and realtime render it with 2 (or 4!) gtx480 cards. Then send the video to http://www.cgarchitect.com. Also work on the materials, as the libraries is an important factor for choosing a product. Could you work on a plugin for archicad or revit?

idtasos
I'm working on archviz as well: my biggest worry is the time to get the models over and into Octane. The voxelizing process for one relatively small model today took over an hour, and I haven't been able to get any bigger models in yet. I use ArchiCAD, and my last design file was over 60Mb, leading to a .OBJ file of 145Mb.

I think an ArchiCAD loader / interface would be great for European and Australasian architects; also for the US although I think Revit is gaining share. I'm not sure about what people use in Asia.
That's quite strange, i can load 200MB OBJ files here and they voxelise in less than 50 seconds...
Are you running octane on a very old system or something ?
Maybe you don't have enough RAM and it start swapping...

Radiance

Re: HARDWARE SETUP

Posted: Wed Jun 16, 2010 4:20 pm
by fribeiro
Hello

Working with Revit and highly interested in plugin for revit.

Re: HARDWARE SETUP

Posted: Sun Jun 20, 2010 7:26 pm
by scratch33
+1 for the lightwave plugin. please.

Re: HARDWARE SETUP

Posted: Sun Jul 04, 2010 2:51 am
by mcgarianala
Hi Guys!

I'm new in this forum and a newbie in CG stuff.

I am planning to assemble my rendering rig for Octane, however i have a few questions regarding component choices:

1.CPU - I've read a lot of discussions regarding CPU bottlenecks in relation to SLI/gaming applications. Would having multiple GPUs for Octane Render rig be limited by an i7 (965 or 975) processor? Would having 3 or 4 GPUs be better addressed by a dual Xeon board such as EVGA SR2 or EVGA 4 way classified board with a i7 core be fine?

2. Memory - What would be the recommended system memory for multi-GPU rig i.e. how much memory should i add for each additional GPU.

Hope you can help me decide.

Thanks and regards,

MGarianala

Re: HARDWARE SETUP

Posted: Sun Jul 04, 2010 11:26 am
by radiance
mcgarianala wrote:Hi Guys!

I'm new in this forum and a newbie in CG stuff.

I am planning to assemble my rendering rig for Octane, however i have a few questions regarding component choices:

1.CPU - I've read a lot of discussions regarding CPU bottlenecks in relation to SLI/gaming applications. Would having multiple GPUs for Octane Render rig be limited by an i7 (965 or 975) processor? Would having 3 or 4 GPUs be better addressed by a dual Xeon board such as EVGA SR2 or EVGA 4 way classified board with a i7 core be fine?

2. Memory - What would be the recommended system memory for multi-GPU rig i.e. how much memory should i add for each additional GPU.

Hope you can help me decide.

Thanks and regards,

MGarianala
CPU does'tn really matter, just a decent quad-core is fine, it can run over 4 GPUs easily.
memory on the host is'nt that important either. octane just replicates the scene in all gpus, so 4GB or more is fine, altough a x64 OS is recommended to get more precomputed and into your GPU.

Radiance