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Re: Cinema4D version 2022.1.1-R5 (Latest stable) 12.05.2023
Posted: Wed Jun 14, 2023 12:33 pm
by tomsvfx
jayroth2020 wrote:This is currently a limitation in Octane.
Would be cool to have some "Affect Displacement" checkbox on these nodes, so that we could manually force it to be processed pre-displacement.
Re: Cinema4D version 2022.1.1-R5 (Latest stable) 12.05.2023
Posted: Wed Jun 14, 2023 3:22 pm
by SSmolak
Export problem to Standalone while using Field Texture. Attached scene.
Offset parameter doesn't work in C4D plugin.
Shift key while dragging Fallow and Offset doesn't work.
Fallow parameter in Field texture works fine when shape object is regular SDF primitive :
But it clamp values over 1 if c4D object is used with Mesh to SDF enabled :
ORBX included.
Here is video :
viewtopic.php?f=24&t=81415&start=30#p424961
Re: Cinema4D version 2022.1.1-R5 (Latest stable) 12.05.2023
Posted: Wed Jun 14, 2023 4:15 pm
by SSmolak
tomsvfx wrote:jayroth2020 wrote:This is currently a limitation in Octane.
Would be cool to have some "Affect Displacement" checkbox on these nodes, so that we could manually force it to be processed pre-displacement.
Displacement works fine with Field Texture - see post above.
Re: Cinema4D version 2022.1.1-R5 (Latest stable) 12.05.2023
Posted: Thu Jun 15, 2023 6:47 pm
by J.C
In node editor when trying to add OSL texture from Create menu > OSL none of the textures work.
Re: Cinema4D version 2022.1.1-R5 (Latest stable) 12.05.2023
Posted: Thu Jun 15, 2023 9:50 pm
by jayroth2020
They are working fine here. You might want to re-install your plugin...
Re: Cinema4D version 2022.1.1-R5 (Latest stable) 12.05.2023
Posted: Fri Jun 16, 2023 2:25 am
by blackcat321
I have encountered a serious problem where the image cannot be stored after rendering is completed, and closing the picture viewer will result in c4d not responding.
I tested with many different projects, and they all trigger bugs, especially when a project renders output for the second time (output overwrites the previous image), it will appear 100%
c4d 2023.2.1
rtx4090
drive 535.98
Re: Cinema4D version 2022.1.1-R5 (Latest stable) 12.05.2023
Posted: Fri Jun 16, 2023 9:53 am
by J.C
jayroth2020 wrote:They are working fine here. You might want to re-install your plugin...
Nope, I've installed the latest version again and it is the same. Is there some setting for this?
Here is the video recording showing the issue, (scripts from left menu add fine):
Re: Cinema4D version 2022.1.1-R5 (Latest stable) 12.05.2023
Posted: Fri Jun 16, 2023 9:54 am
by aoktar
blackcat321 wrote:I have encountered a serious problem where the image cannot be stored after rendering is completed, and closing the picture viewer will result in c4d not responding.
I tested with many different projects, and they all trigger bugs, especially when a project renders output for the second time (output overwrites the previous image), it will appear 100%
c4d 2023.2.1
rtx4090
drive 535.98
It's happening on some setups when render AOVs are used. Work around is to disable the "show passes" parameter
Re: Cinema4D version 2022.1.1-R5 (Latest stable) 12.05.2023
Posted: Sat Jun 17, 2023 1:55 pm
by SSmolak
Octane C4D plugin has missing features for SDF objects in Mesh to SDF option from Octane Object Tag. Missing features are :
1. border padding outside
2. in the import/conversion settings at the top called "Border thickness (voxels)"
3. border thickness in/out parameters
we don't have such features :
viewtopic.php?f=24&t=81415&start=30#p425019
Also there is export to ORBX issue while using Mesh to SDF
Render never finishes
Posted: Wed Jun 21, 2023 10:16 am
by miohn
Hi there,
what was again the problem, if octane never finishes a rendering?
Thought there was a solution for that problem, but I don't remember.
Render is ready, but status still saying "Render progress..." and it never stops/saves.
"Show Passes" already disabled!
regards
Mike