Re: Cinema4D version 2020.1-R3 (Stable release)13.05.2020
Posted: Sat May 16, 2020 2:37 am
by Kalua
aoktar wrote:Some little improvements on Nodes
Thanks for highlighting this feature, Aoktar!!
I was wishing for this beahavior in node editor for some time now.
Is this already implemented or is for the next build?
Cheers,
Re: Cinema4D version 2020.1-R3 (Stable release)13.05.2020
Posted: Sat May 16, 2020 3:08 am
by blackcat321
When I render the image to PV and switch the LV preview, octane often crashes. I've crashed several times in an hour, and I've uploaded multiple crash logs. I use 980ti * 2 and drive 445.87 win10 1909
Re: Cinema4D version 2020.1-R3 (Stable release)13.05.2020
Posted: Sat May 16, 2020 3:21 am
by eyeonestudio
Adjusting the parameters(Exposure, Gamma, Custom Lut....) in the "camera imager" will recalculate samples.
Re: Cinema4D version 2020.1-R3 (Stable release)13.05.2020
Posted: Sat May 16, 2020 8:37 am
by aoktar
eyeonestudio wrote:Adjusting the parameters(Exposure, Gamma, Custom Lut....) in the "camera imager" will recalculate samples.
Have you tried on different conditions and scenes? Probably there is some objects that trigger updatr
Re: Cinema4D version 2020.1-R3 (Stable release)13.05.2020
Posted: Sat May 16, 2020 9:58 am
by aoktar
blackcat321 wrote:When I render the image to PV and switch the LV preview, octane often crashes. I've crashed several times in an hour, and I've uploaded multiple crash logs. I use 980ti * 2 and drive 445.87 win10 1909
to give more info,
-on a specific scene?
-using RTX?
-tried to clear texCache?
-Using studio version of driver?
Re: Cinema4D version 2020.1-R3 (Stable release)13.05.2020
Posted: Sat May 16, 2020 11:56 am
by eyeonestudio
aoktar wrote:
eyeonestudio wrote:Adjusting the parameters(Exposure, Gamma, Custom Lut....) in the "camera imager" will recalculate samples.
Have you tried on different conditions and scenes? Probably there is some objects that trigger updatr
[/quote]
ok It's happening in S22, but not in other builds
Re: Cinema4D version 2020.1-R3 (Stable release)13.05.2020
Posted: Sat May 16, 2020 6:31 pm
by nscr
How can I just solo the map I'm making in the Bump channel? When I try to solo a texture node connected to Bump (or any node connected to Bump) the Live Viewer just goes black. There are a few other channels that give this same result.