Page 18 of 19

Re: Version 2.21.1

Posted: Sat Mar 21, 2015 4:05 pm
by aoktar
nbeyond wrote:THX for the help!

But the problem with crashing as soon as i open the LiveDB still remains... =/ (i use now standalone 2.21.1 and plug 2.21.1)

greez

armin
It's related with old cache files. Go and delete the folder "Livedb" will solve the problem:
"C:\Users\USERNAME\AppData\Roaming\MAXON\Cinema4Dr15_BDXXXXXX\prefs\liveDB"

Re: Version 2.21.1

Posted: Mon Mar 23, 2015 2:40 pm
by Oleg
Render additional passes takes too much time. More precisely, I can not even wait for the calculation of one frame. What could be the problem? Individually the beauty pass and additional passes are displayed normally

Image

Re: Version 2.21.1

Posted: Mon Mar 23, 2015 2:44 pm
by aoktar
Oleg wrote:Render additional passes takes too much time. More precisely, I can not even wait for the calculation of one frame. What could be the problem? Individually the beauty pass and additional passes are displayed normally

Image
normally it shouldn't take much time, but current version have a problem. render is pausing on info passes randomly.

Re: Version 2.21.1

Posted: Mon Mar 23, 2015 2:49 pm
by Oleg
aoktar wrote:
Oleg wrote:Render additional passes takes too much time. More precisely, I can not even wait for the calculation of one frame. What could be the problem? Individually the beauty pass and additional passes are displayed normally

Image
normally it shouldn't take much time, but current version have a problem. render is pausing on info passes randomly.
So there is no solution yet? I have a project to render and I really hoped to get render passes…

Re: Version 2.21.1

Posted: Mon Mar 23, 2015 3:34 pm
by jeffbriant
Oleg wrote:
aoktar wrote:
Oleg wrote:Render additional passes takes too much time. More precisely, I can not even wait for the calculation of one frame. What could be the problem? Individually the beauty pass and additional passes are displayed normally

Image
normally it shouldn't take much time, but current version have a problem. render is pausing on info passes randomly.
So there is no solution yet? I have a project to render and I really hoped to get render passes…
I'm having the SAME issue. sometimes it works, mostly it hangs on frame 1's layer masks.

Re: Version 2.21.1

Posted: Mon Mar 23, 2015 5:29 pm
by Oleg
Maybe this issue is known also — why picture in viewport and in picture viewer is a bit different? In PV it's more kinda contrasty (I work in linear CS)

Re: Version 2.21.1

Posted: Mon Mar 23, 2015 6:19 pm
by aoktar
Oleg wrote:Maybe this issue is known also — why picture in viewport and in picture viewer is a bit different? In PV it's more kinda contrasty (I work in linear CS)
Only renderbuffer type gives different gamma. What's your renderbuffer type?

Re: Version 2.21.1

Posted: Mon Mar 23, 2015 8:51 pm
by caffe3
Oleg wrote:Render additional passes takes too much time. More precisely, I can not even wait for the calculation of one frame. What could be the problem? Individually the beauty pass and additional passes are displayed normally

Image
I had this, and my problem was I was setting Max. samples in the Kernels tab of Octane Settings to a really low number, like 8. Increase this, and maybe even make sure Info passes Max. samples is also a bit higher.
Oleg wrote:Maybe this issue is known also — why picture in viewport and in picture viewer is a bit different? In PV it's more kinda contrasty (I work in linear CS)
Have you checked Render Settings -> Octane Renderer -> Overwrite kernel settings tab to make sure it's not enabled? Other than that, it could also be Image Color Profile and Tonemap type under Render Settings -> Octane Renderer -> Render passes tab.

Re: Version 2.21.1

Posted: Tue Mar 24, 2015 6:25 am
by Oleg
aoktar wrote:What's your renderbuffer type?
It's Float Buffer. I use Linear response from camera, Linear Color Profile and Tonemap type for passes. And linearize workflow in AE.

Re: Version 2.21.1

Posted: Tue Mar 24, 2015 12:41 pm
by nbeyond
thx for the help! liveDB works now!