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Re: OctaneRender® for Poser (Windows) - build 1.28 [TEST]
Posted: Mon Jan 27, 2014 6:39 am
by ch0pper
yes tested with GTX780 ti & GTX 660 ti all working great this end. color picker works great
no errors found at this early stage
Re: OctaneRender® for Poser (Windows) - build 1.28 [TEST]
Posted: Mon Jan 27, 2014 6:42 am
by face_off
Any more ideas?
If Standalone is working with the Titan, the plugin should. There is something else going on here....
What Nvidia drivers are you using? If it's 331, there are know issues with these drivers, and it would be worth trying 327.
EDIT: Also worth making sure you have not overclocked either of your cards. You are running 2 right? Make sure SLI is disabled.
Paul
Re: OctaneRender® for Poser (Windows) - build 1.28 [TEST]
Posted: Mon Jan 27, 2014 6:45 am
by RGUS
Driver version 332.21 ... suppose I could find an older driver and try that.
Re: OctaneRender® for Poser (Windows) - build 1.28 [TEST]
Posted: Mon Jan 27, 2014 6:51 am
by face_off
Driver version 332.21 ... suppose I could find an older driver and try that.
Hold off for a bit - see if anyone else reports the issue. Give it 24 hrs...
Paul
Re: OctaneRender® for Poser (Windows) - build 1.28 [TEST]
Posted: Mon Jan 27, 2014 7:01 am
by RGUS
Yeah good idea... 3.27.23 of the driver spat the dummie and said.. Nah!
Re: OctaneRender® for Poser (Windows) - build 1.28 [TEST]
Posted: Mon Jan 27, 2014 7:34 am
by samhal
The latest build installed and works fine for me as well on my dual 670 setup. Latest nVidea drivers.
Sam
Re: OctaneRender® for Poser (Windows) - build 1.28 [TEST]
Posted: Mon Jan 27, 2014 10:12 am
by wimvdb
face_off wrote:Driver version 332.21 ... suppose I could find an older driver and try that.
Hold off for a bit - see if anyone else reports the issue. Give it 24 hrs...
Paul
I am running 332.21 and everything seems to be running fine
This is in my new machine with a Quadro K2000 as my main display and 2 Titans for GPU rendering
Re: OctaneRender® for Poser (Windows) - build 1.28 [TEST]
Posted: Mon Jan 27, 2014 1:51 pm
by Zay
When trying to do an animation with my "Mountain lion scene", I get this cuda error:
Started logging on 27.01.14 14:45:48
OctaneRender version 1.28 (1280000)
CUDA error 1 on device 0: One or more of the parameters passed were not within an acceptable range of values.
-> Failed to launch kernel (clear)
CUDA device 1: Invalid device memory for texture
CUDA device 1: Failed to set up film for tone mapping
CUDA device 1: Failed to run tone mapping
Snip from the logfile:
--
DEBUG:root:creating new scatter node
DEBUG:root:loading transformation matrix from C:\TempGrass_lion\tree.csv
DEBUG:root:transformation matrix loaded with 50 rows
DEBUG:root:setting float array for scatter node
DEBUG:root:deleting float array
DEBUG:root:Scatter node for Tree-Ash-3_1 created
DEBUG:root: Mesh node for Tree-Ash-3_1 created
DEBUG:root:Opening Viewport - setting rendertarget
DEBUG:root:Cuda Error : CUDA error 1 on device 0: One or more of the parameters passed were not within an acceptable range of values.
Re: OctaneRender® for Poser (Windows) - build 1.28 [TEST]
Posted: Mon Jan 27, 2014 5:17 pm
by RGUS
Zay wrote:When trying to do an animation with my "Mountain lion scene", I get this cuda error:
Started logging on 27.01.14 14:45:48
OctaneRender version 1.28 (1280000)
CUDA error 1 on device 0: One or more of the parameters passed were not within an acceptable range of values.
-> Failed to launch kernel (clear)
CUDA device 1: Invalid device memory for texture
CUDA device 1: Failed to set up film for tone mapping
CUDA device 1: Failed to run tone mapping
Snip from the logfile:
--
DEBUG:root:creating new scatter node
DEBUG:root:loading transformation matrix from C:\TempGrass_lion\tree.csv
DEBUG:root:transformation matrix loaded with 50 rows
DEBUG:root:setting float array for scatter node
DEBUG:root:deleting float array
DEBUG:root:Scatter node for Tree-Ash-3_1 created
DEBUG:root: Mesh node for Tree-Ash-3_1 created
DEBUG:root:Opening Viewport - setting rendertarget
DEBUG:root:Cuda Error : CUDA error 1 on device 0: One or more of the parameters passed were not within an acceptable range of values.
Nice... but not nice to see it happening with someone else, thought it was just me for a while there.
Re: OctaneRender® for Poser (Windows) - build 1.28 [TEST]
Posted: Mon Jan 27, 2014 6:11 pm
by Erick
Was just doing a quick test with the 1.28 test build ... no props here.
With my Titan and the 327.23 nvidia drivers all went nice and well.
Thanks for the update, Paul.