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Re: Version 2.23.2 - RC4 (18.06.2015) - latest stable
Posted: Fri Jun 26, 2015 10:37 am
by momade
aoktar wrote:momade wrote:great. thanks for looking into this.
i have rendered two scenes with animated region parameters. That's working well. Is this occuring on any specific scenes or can you give me scene which can produce issue?
the issue is in an older version, but i can not yet update, because im in the render process.
i will check again with the recent version, after the project is done.
Re: Version 2.23.2 - RC4 (18.06.2015) - latest stable
Posted: Fri Jun 26, 2015 11:37 am
by aoktar
momade wrote:
the issue is in an older version, but i can not yet update, because im in the render process.
i will check again with the recent version, after the project is done.
ok. please write versions in messages. let's avoid time loss.
Re: Version 2.23.2 - RC4 (18.06.2015) - latest stable
Posted: Mon Jun 29, 2015 1:19 pm
by bloodyriton
Hi,
Don't know if someone notice that, since last update, I have some troubles on making focus with HDRI environment and a mate floor.
Look at the picture. (with the 2.21.1 it was working and with the 2.23.2 rc4 it stopped to work)
Is it normal ? Is there a particular thing to do ?

- 2.21.1

- 2.23.1 rc4
Re: Version 2.23.2 - RC4 (18.06.2015) - latest stable
Posted: Tue Jun 30, 2015 9:44 pm
by aoktar
bloodyriton wrote:Hi,
Don't know if someone notice that, since last update, I have some troubles on making focus with HDRI environment and a mate floor.
Look at the picture. (with the 2.21.1 it was working and with the 2.23.2 rc4 it stopped to work)
Is it normal ? Is there a particular thing to do ?
Yes, it seems different for last version. You may use a plane with matte option.
Btw, i have updated the plugin. Would be great to hear some feedback. Thanks
Ahmet
Re: Version 2.23.2 - R5 (30.06.2015) - latest stable
Posted: Wed Jul 01, 2015 3:43 pm
by desire
Hi there!
With every new update of Octane integration I become happy much more than previous times!
But I would like to tell about one issue I've found today which appears on versions 2.23.2 rc4 and 2.23.2 R5
This issue about shadows while rendering at "direct light + diffuse" and "pathtracing" modes. Perhaps at PMC mode too but I haven't tried it yet, sorry.
Please look at the image below. I doubt that I can explain more detailed than the image can.
Thanks.
Re: Version 2.23.2 - R5 (30.06.2015) - latest stable
Posted: Wed Jul 01, 2015 4:42 pm
by eyeonestudio
wow..... great
what is mean "Added enable/disable functionality for Octane Material tabs" ?
where is the option?

Re: Version 2.23.2 - R5 (30.06.2015) - latest stable
Posted: Wed Jul 01, 2015 4:48 pm
by aoktar
eyeonestudio wrote:wow..... great
what is mean "Added enable/disable functionality for Octane Material tabs" ?
where is the option?

I mean this checkboxes in red marked area. I think there is a need for a fix in filmwith, filmindex checkboxes.
Also other parameter is in yellow mark.
Re: Version 2.23.2 - R5 (30.06.2015) - latest stable
Posted: Wed Jul 01, 2015 5:00 pm
by eyeonestudio
Thanks.....
-----------------------------------------------------------------
Would you add option like below? (-__-)
Node State : Have one or more additional nodes.
Node Editor : open this Mat in Node-editor
Re: Version 2.23.2 - R5 (30.06.2015) - latest stable
Posted: Thu Jul 02, 2015 1:33 pm
by miohn
Hi,
I get a display-driver crash every 3 or 5 minutes with R5.
With the newest nvidia-driver as well, which I installed a few minutes ago.
Anyone else having this problem?
Render Log:
"Can`t read float from static pin 'exposure' (P_EXPOSURE, type PT_FLOAT) of node 'Camera imager' (NT_IMAGER_CAMERA, 000000001C5CDAE0)
What does this mean?
regards
MIke
Re: Version 2.23.2 - RC4 (18.06.2015) - latest stable
Posted: Thu Jul 02, 2015 2:57 pm
by bloodyriton
aoktar wrote:bloodyriton wrote:Hi,
Don't know if someone notice that, since last update, I have some troubles on making focus with HDRI environment and a mate floor.
Look at the picture. (with the 2.21.1 it was working and with the 2.23.2 rc4 it stopped to work)
Is it normal ? Is there a particular thing to do ?
Yes, it seems different for last version. You may use a plane with matte option.
Btw, i have updated the plugin. Would be great to hear some feedback. Thanks
Ahmet
There is already a plane with a matte option on the diffuse material (you can see the shadow) and it doesn't works... This is the problem