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Re: Beta 0.3.4 released (Old version)

Posted: Mon Apr 29, 2013 8:15 pm
by NVN
yeear i tried with some simple scene....but it dont work :-(
would be cool if you get it to work!!!

Re: Beta 0.3.4 released (Old version)

Posted: Mon Apr 29, 2013 8:42 pm
by aoktar
NVN wrote:yeear i tried with some simple scene....but it dont work :-(
would be cool if you get it to work!!!
capture from try with carbon scatter demo. But has a problem uv mapping

Re: Beta 0.3.4 released (Old version)

Posted: Mon Apr 29, 2013 9:56 pm
by NVN
Hi aoktar,

uvw works perfect by me.
I mean the color variation channel....

Re: Beta 0.3.4 released (Old version)

Posted: Mon Apr 29, 2013 10:00 pm
by aoktar
NVN wrote:Hi aoktar,

uvw works perfect by me.
I mean the color variation channel....
Hmm, sorry my mistake. I suppose it don't works. This are special nodes, may be in future

Re: Beta 0.3.4 released (Old version)

Posted: Wed May 01, 2013 8:59 pm
by Druzic
Hi again,

Well at first I thought it may have been ver 0.42's fault.. but after switching back to 0.3.4 I am still having problems with texture emission. I think it may have something to do with the camera lens, but after the scene is set up I change the focal length of the lens and then try to increase the power of the texture emission and as soon as I touch it, the slider dissappears and crash... :cry:

Its driving me crazy. What am I doing wrong ? Should I send you the bug report?

Edit: Ok on this last recovery, I think I found a fix. The entire Material Editormust be opened in a new window to make any adjustments to the emission. Seems stable this way so far....