Page 15 of 54
Re: Beta 2.2 RC1: SoftImage XSI plugin testing thread
Posted: Mon May 31, 2010 8:05 pm
by mlody47
wooohooo thanks
and just seen the latest update. ITS FAAAST!!!! great job face
ofcourse im using it with amplitude's camera addon
maybe I could build "camera shake" rig to that ?? it would be nice to have it there
Re: Beta 2.2 RC1: SoftImage XSI plugin testing thread
Posted: Mon May 31, 2010 8:14 pm
by Amplitude
yeah why not! but shake is usually done in post (no pun intended

) or with animation layers at least to be non destructive to the main camera motion.
will you start a wip thread ? i'm curious to see what your're working on.
Re: Beta 2.2 RC1: SoftImage XSI plugin testing thread
Posted: Mon May 31, 2010 8:29 pm
by mlody47
Im not starting a wip, Im not gonna show my ideas this time, becouse i really want that 480
In secret I can tell that I think all my works sucked compared to this one
Ill pm you if you really want
tommorow i will have something o show.
I would like to get camera shake in 3d, becouse I can render "motion vectors" and get veeeeery accurate motion blur in post with those.
I always used shake in 3d becouse you dont have to worry about borders......... but yeah you got less control over it ( need to rerender )
Re: Beta 2.2 RC1: SoftImage XSI plugin testing thread
Posted: Mon May 31, 2010 8:58 pm
by face
Amplitude wrote:Wouhouu, all right first feedback:
- smoothing errors I got with the original softimage exporter seem to be gone! Great.
- materials are exported nicely without duplicates. Excellent
but... deformers aren't taken into account anymore.

(curve deform located in the Shape Modeling Mode)
I think your exporter is looking only at the Modeling construction Mode instead of the whole construction stack ?
Yes, youre right, will fix it to other constuction mode.
I have ask it in a previous post.
face
face wrote:I see, you have some parameters to choose when you want to export a subD...
From which construction mode should be the mesh exported? (modeling, shape, animation or secondary shape)
Which subD-level? (render or OGL)
Which subdivision rule? (Catmull-clark, doo-sabin, linear)
face
Re: Beta 2.2 RC1: SoftImage XSI plugin testing thread
Posted: Mon May 31, 2010 8:58 pm
by face
Any other issues with the exporter?
face
Re: Beta 2.2 RC1: SoftImage XSI plugin testing thread
Posted: Mon May 31, 2010 9:06 pm
by Amplitude
nope, it's working beautifully so far
-> mlody: you don't have to show the whole motion, just some stills or wire

yes I'm curious considering the awesomeness of your previous works here.
Re: Beta 2.2 RC1: SoftImage XSI plugin testing thread
Posted: Mon May 31, 2010 9:14 pm
by mlody47
ok ill show something tommorow
octane crashed once with new addon but it was my fault

Re: Beta 2.2 RC1: SoftImage XSI plugin testing thread
Posted: Mon May 31, 2010 10:38 pm
by face
Can anyone test the export with instances?
I´m at work an can´t test it.
face
Re: Beta 2.2 RC1: SoftImage XSI plugin testing thread
Posted: Mon May 31, 2010 10:55 pm
by cgndev
Can anyone test the export with instances?
Instance of model. right?
Look at below.
Instance is doesn't render.
Also. I can't export texture infomation. is it right?
I installed a latest Plugin as you can see in Attachment.
Thank you ~
Re: Beta 2.2 RC1: SoftImage XSI plugin testing thread
Posted: Tue Jun 01, 2010 4:44 am
by face
Thanks, hope to fix it.
Textures should work, but only for diffuse, specular, transparancy and reflection.
Ambient textures doesn´t work.
face