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Re: Cinema4D version 2022.1-XB3-(R4) (Experimental) 23.09.22

Posted: Thu Oct 13, 2022 11:49 pm
by aoktar
azumbrunnen wrote:I don't mean to be unconstructive. What's the best way to help? I'd love for the node editor and X to be as stable as its windows counterpart.

One thing I noticed is that I seem to be unable to use any vertex maps. Cinema crashes immediately when trying to save a scene with a material that uses a c4d vertex map to mix materials.
You can give example project and video/pictures to show how it happens!

Re: Cinema4D version 2022.1-XB3-(R4) (Experimental) 23.09.22

Posted: Fri Oct 14, 2022 12:38 am
by azumbrunnen
I'm not using a mix material node, i'm using a vertex map with mix colors etc. Still the result is crash

Re: Cinema4D version 2022.1-XB3-(R4) (Experimental) 23.09.22

Posted: Fri Oct 14, 2022 12:44 am
by aoktar
azumbrunnen wrote:I'm not using a mix material node, i'm using a vertex map with mix colors etc. Still the result is crash
Ok try this or another, it looks like on preview functions

Re: Cinema4D version 2022.1-XB3-(R4) (Experimental) 23.09.22

Posted: Fri Oct 14, 2022 1:12 am
by azumbrunnen
Still crashing unfortunately, I had already tried that on my own. Really appreciate the pointer though. Is it possible that vertex maps just don't work reliably yet in this experimental build?

Re: Cinema4D version 2022.1-XB3-(R4) (Experimental) 23.09.22

Posted: Fri Oct 14, 2022 2:20 am
by SSmolak
Please change default color of composite texture layers because they are too bright, text is invisible :
comp_layers.jpg
comp_layers.jpg (14.51 KiB) Viewed 3408 times

Re: Cinema4D version 2022.1-XB3-(R4) (Experimental) 23.09.22

Posted: Fri Oct 14, 2022 2:26 am
by SSmolak
azumbrunnen wrote:Still crashing unfortunately, I had already tried that on my own. Really appreciate the pointer though. Is it possible that vertex maps just don't work reliably yet in this experimental build?
It must be Mac implementation issue. I don't remember when I had crash using Octane even 2022 version. I was used vertex maps too. Solid stable on PC.

Re: Cinema4D version 2022.1-XB3-(R4) (Experimental) 23.09.22

Posted: Fri Oct 14, 2022 6:19 am
by bepeg4d
Hi azumbrunnen,
please write to help at otoy dot com, asking for Beppe.

ciao,
Beppe

Re: Cinema4D version 2022.1-XB3-(R4) (Experimental) 23.09.22

Posted: Fri Oct 14, 2022 7:26 am
by azumbrunnen
Yes it's definitely Mac. Many of my peers use the Windows version and it's definitely much more stable.

Re: Cinema4D version 2022.1-XB3-(R4) (Experimental) 23.09.22

Posted: Fri Oct 14, 2022 7:31 am
by SSmolak
azumbrunnen wrote:Yes it's definitely Mac. Many of my peers use the Windows version and it's definitely much more stable.
Not only "much" but solid stable.

Re: Cinema4D version 2022.1-XB3-(R4) (Experimental) 23.09.22

Posted: Sat Oct 15, 2022 4:05 pm
by azumbrunnen
What has helped a ton, is turning off material previews both in node editor and in scene.

Quick question on ACES: when I turn it on, it's one check box and everything looks great. Awesome. Does that mean I no longer need to download OCIA configs etc, I just go to settings and turn on ACES tonemapping?

One problem I have here is that the rendering gets a lot of white pixels and I can't use a custom Octane Environment (visible environment) as soon as I turn on ACES. Any tip here?