Re: OctaneRender 2020 for DAZ Studio [TEST and STABLE]
Posted: Tue Mar 10, 2020 12:55 am
I will post a fix for the OOC issues in the next 12 hours.
Thanks
Paul
Thanks
Paul
Community Forums for OTOY Customers
https://render.otoy.com/forum/
Thanks Paul.face_off wrote:I will post a fix for the OOC issues in the next 12 hours.
Thanks
Paul
Hi Pail,face_off wrote:I have updated the installers at the top of this thread with:
2020.1.0.52
- Fixed crash and OOC settings problems introduced in 2020.1.0.51
Thanks
Paul
An Octane scene in DAZStudio is going to take a lot more RAM, since DAZStudio will be storing the scene in RAM, and the plugin will use memory to store the references between the DAZStudio element and the Octane nodes. I would suggest asking OTOY what the "No device pointer for out-of-core memory" error means (since I assume it's in the Octane Log and therefore coming from the Octane API).1. Loaded a scene that needs OOC memory. Clicked Octane Viewport - It gave "No device pointer for out-of-core memory" / "Render engine failure". Same scene renders in the Stand Alone that I had reported in viewtopic.php?f=44&t=73445&start=90#p378313.
Yes, that is the saved Octane data. It should convert an older version of the Octane data to the version the plugin has been compiled with. My guess is that it is loaded when the scene is loaded, rather than loaded when opening the Viewport.If one does a Show Hidden Nodes under the Daz Scene tab, I can see OctaneRender Scene Data node. Any issue with that ?
I have posted the issue in the RC2 thread. Will wait to see what they say.face_off wrote: I would suggest asking OTOY what the "No device pointer for out-of-core memory" error means (since I assume it's in the Octane Log and therefore coming from the Octane API).
Paul
Thanks Paul. Will do some test.face_off wrote:I have updated the installers at the top of this thread with:
2020.1.0.53
- Compiled with Octane 2020.1 RC2
Paul
Hi Paul,face_off wrote:I have updated the installers at the top of this thread with:
2020.1.0.51
- Removed the setting of the Windows TDR Deley setting when the plugin starts up
Thanks
Paul