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Re: Version 3.08-test6 (TEST VERSION)

Posted: Wed Jan 03, 2018 9:39 pm
by Inky
aoktar wrote:
thanulee wrote:No subscription build yet? ty
Subscription builds will be available only with stable releases anymore. Thanks!
When will a build be available for Subscriptions? Also, thank you! Awesome new features! Keep up the amazing work!

-Inky

Re: Version 3.08-test6.1 (TEST VERSION) updated on 8.12.2017

Posted: Thu Jan 04, 2018 4:21 pm
by aggiechase37
I've noticed that this test version has been the version for weeks now, so is this stable enough to use for production? Or should I wait for stable? Or is stable just around the corner. I've been itching to get my hands on 3.08!

Re: Version 3.08-test6.1 (TEST VERSION) updated on 8.12.2017

Posted: Fri Jan 05, 2018 3:12 am
by zinogino
Just curious is the render pass issue with R19 being fixed from Maxon side?
The place I'm working atm still uses R17/18 and they are thinking of updating to R19 with Octane.

Cheers!

Re: Version 3.08-test6.1 (TEST VERSION) updated on 8.12.2017

Posted: Fri Jan 05, 2018 9:03 am
by bepeg4d
Hi zinogino,
please, have a look at this other discussion:
viewtopic.php?f=30&t=63349&start=10#p328977
ciao beppe

Re: Version 3.08-test6.1 (TEST VERSION) updated on 8.12.2017

Posted: Fri Jan 05, 2018 12:26 pm
by zinogino
bepeg4d wrote:Hi zinogino,
please, have a look at this other discussion:
viewtopic.php?f=30&t=63349&start=10#p328977
ciao beppe
Thanks mate! Will show it to the team tomorrow :)

Re: Version 3.08-test6.1 (TEST VERSION) updated on 8.12.2017

Posted: Sat Jan 06, 2018 3:29 pm
by VVG
old bug?

1. emission mat not working when Slice ON object (I remembered how to fix it in octane: it is necessary in the opposite direction to do the slice -270 -180

is this still not fixed? )

2. copy cinema4d shader color infomation (RGB/HSV) paste in octane not equivalent (context menu)

Re: Version 3.08-test6.1 (TEST VERSION) updated on 8.12.2017

Posted: Sat Jan 06, 2018 4:15 pm
by aoktar
VVG wrote:old bug?

1. emission mat not working when Slice ON object

2. copy cinema4d shader color infomation (RGB/HSV) paste in octane not equivalent (context menu)
No bug most likely. Check twice what you do or give more info how you do pls!

Re: Version 3.08-test6.1 (TEST VERSION) updated on 8.12.2017

Posted: Sat Jan 06, 2018 4:37 pm
by VVG
the same problems in the 3.07 version

Re: Version 3.08-test6.1 (TEST VERSION) updated on 8.12.2017

Posted: Sat Jan 06, 2018 6:34 pm
by thanulee
bepeg4d wrote:Hi zinogino,
please, have a look at this other discussion:
viewtopic.php?f=30&t=63349&start=10#p328977
ciao beppe
Hi sorry it may be asked before, are there any other known issues for R19 (for latest stable 3.07)? we are about to migrate there as well.
Thanks

Re: Version 3.08-test6.1 (TEST VERSION) updated on 8.12.2017

Posted: Sat Jan 06, 2018 7:18 pm
by aoktar
VVG wrote:the same problems in the 3.07 version
Be aware that emissons need correct face normals. Or use double sided emisson.