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Re: OctaneRender® for 3ds max® v1.0 RC2[Test]
Posted: Wed Nov 14, 2012 8:58 am
by Karba
truerender wrote:What image is what?
Mesh is the same in all images.
The question is, what octane does not perceive subtle geometry.
Scene send?
Old plugin versions had refraction bug.
Re: OctaneRender® for 3ds max® v1.0 RC2[Test]
Posted: Wed Nov 14, 2012 2:25 pm
by mbetke
Karba did you get my scene? Was it a bug?
Re: OctaneRender® for 3ds max® v1.0 RC2[Test]
Posted: Wed Nov 14, 2012 2:34 pm
by Philipp1980
obsolete
Re: OctaneRender® for 3ds max® v1.0 RC2[Test]
Posted: Wed Nov 14, 2012 6:42 pm
by merid888
how is possible this ? i mean the gtx470 have 1280 mb, this is not enough to use to octanerender into 3ds max ?
maximun memoria demanded in my scenes are 0.350 to 0.700 mb, in the last version i don't been had this problem
regards
Re: OctaneRender® for 3ds max® v1.0 RC2[Test]
Posted: Wed Nov 14, 2012 8:04 pm
by Karba
merid888 wrote:how is possible this ? i mean the gtx470 have 1280 mb, this is not enough to use to octanerender into 3ds max ?
maximun memoria demanded in my scenes are 0.350 to 0.700 mb, in the last version i don't been had this problem
regards
On you screenshot it was 0.9, and as I told, the rest of it (0.3) was taken by 3dsmax.
Re: OctaneRender® for 3ds max® v1.0 RC2[Test]
Posted: Wed Nov 14, 2012 8:17 pm
by Karba
Plankosmos wrote:I have the following problem: I created a lamp with texture emission. It works fine when rendered alone (first picture), but if I load it into my scene, the light behaves not as supposed (second picture). Is that a known issue?
I reuploaded RC2 files 8th November. Did you download it before?
Re: OctaneRender® for 3ds max® v1.0 RC2[Test]
Posted: Wed Nov 14, 2012 8:18 pm
by Karba
mbetke wrote:Karba did you get my scene? Was it a bug?
I did
Yes, it is a bug.
Thank you, we will try to fix it asap.
Re: OctaneRender® for 3ds max® v1.0 RC2[Test]
Posted: Wed Nov 14, 2012 10:30 pm
by mykola1985
Karba wrote:mbetke wrote:Karba did you get my scene? Was it a bug?
I did
Yes, it is a bug.
Thank you, we will try to fix it asap.
and what about my scene with the road?

Re: OctaneRender® for 3ds max® v1.0 RC2[Test]
Posted: Wed Nov 14, 2012 10:36 pm
by Karba
mykola1985 wrote:Karba wrote:mbetke wrote:Karba did you get my scene? Was it a bug?
I did
Yes, it is a bug.
Thank you, we will try to fix it asap.
and what about my scene with the road?

Ups, sorry.
You have too long uv mapping. try to cut the road uv mapping to several parts and move to the origin.
Re: OctaneRender® for 3ds max® v1.0 RC2[Test]
Posted: Wed Nov 14, 2012 10:46 pm
by mykola1985
OK will try! thanx!
