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Re: Version 2.21.1

Posted: Tue Feb 24, 2015 5:15 pm
by miohn
Hi Ahmet,

even with 700 max samples (for info-passes setting)
the mask is very checky inaccurate.
[img]screen_mask.JPG[/img]

And cannot go to high here because rendertimes would explode.

Is there any setting to optimize the mask- cleaness?


thanks
Mike

Re: Version 2.21.1

Posted: Tue Feb 24, 2015 6:53 pm
by aoktar
grain wrote:Are the new stereoscopic pano camera modes from the standalone version accessible through the Cinema plugin? I can't see them there, just the normal mono panorama modes.
not yet, i'm looking for it

Re: Version 2.21.1

Posted: Wed Feb 25, 2015 9:07 am
by sadece
Hi Ahmet,
i usually use sub-folders under Tex folder to manage textures easily. As you know it is possible. but with Octane it is little weird. Octane can render correctly in LV & PV and 2D imageviewer but Viewport neither 3D material preview. Is there any solutions you may fix this except using "Path Tabs" under Octane Settings since it is limited to 15 and i sometimes need networkpaths.
Cheers Hüseyin

Re: Version 2.21.1

Posted: Wed Feb 25, 2015 12:12 pm
by Ron
Why is'nt it possible to attache files in this thread? I want to attach a bug report.
In other threads I am allowed to attach files.

Ron

Re: Version 2.21.1

Posted: Wed Feb 25, 2015 7:55 pm
by TonyBoy
There is a forum for that as a sub-forum for C4D. It's just below the this forum in the C4D forum.

Re: Version 2.21.1

Posted: Wed Feb 25, 2015 8:11 pm
by aoktar
Ron wrote:Why is'nt it possible to attache files in this thread? I want to attach a bug report.
In other threads I am allowed to attach files.

Ron
i was not aware of this. We will check it. You can post your message in sub forum if you want. thanks

Re: Version 2.21.1

Posted: Thu Feb 26, 2015 3:54 am
by garytyler
I have just grown accustomed to not having 3D texture/material previews in the viewport but it's definitely something that should get fixed. Is there something we are missing that will allow the the textures to display in the viewport?

Re: Version 2.21.1

Posted: Thu Feb 26, 2015 12:43 pm
by aoktar
garytyler wrote:I have just grown accustomed to not having 3D texture/material previews in the viewport but it's definitely something that should get fixed. Is there something we are missing that will allow the the textures to display in the viewport?
propably yes. what are you supposing by 3d textures? 3d space for uvs? do you have this option?

Re: Version 2.21.1

Posted: Thu Feb 26, 2015 2:03 pm
by miohn
again!

Hi Ahmet,

even with 700 max samples (for info-passes setting)
the mask is very checky/inaccurate.

I cannot go to high here because rendertimes would explode.

Is there any setting to optimize the mask- cleaness?


thanks
Mike

Re: Version 2.21.1

Posted: Thu Feb 26, 2015 2:08 pm
by aoktar
miohn wrote:again!

Hi Ahmet,

even with 700 max samples (for info-passes setting)
the mask is very checky/inaccurate.

I cannot go to high here because rendertimes would explode.

Is there any setting to optimize the mask- cleaness?


thanks
Mike
no reply if you don't post any images