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Re: Version 2.00.xx - includes Macosx test version

Posted: Thu Jun 12, 2014 6:11 am
by David_S
Hey Aoktar,
thank you very much for the Mac version.
But so far, I get this error message:

Re: Version 2.00.xx - includes Macosx test version

Posted: Thu Jun 12, 2014 6:24 am
by ten
David_S wrote:Hey Aoktar,
thank you very much for the Mac version.
But so far, I get this error message:
you need to upgrade your account, not just install the plugin.

purchase the 2.0 standalone and install (if you havent already) - then goto shop, press red button in top right 'upgrade from 1.0' choose cinema4d 2.0 plug, purchase/auth etc to upgrade your account and that 'should' sort it.

ten

Re: Version 2.00.xx - includes Macosx test version

Posted: Thu Jun 12, 2014 6:27 am
by lassinger
Macversion is only for R15???

Re: Version 2.00.xx - includes Macosx test version

Posted: Thu Jun 12, 2014 8:14 am
by David_S
thanks ten,

indeed I forgot to upgrade the plugin.

David

Re: Version 2.00.xx - includes Macosx test version

Posted: Thu Jun 12, 2014 8:51 am
by bepeg4d
A big thanks to ahmet and marcus for the r15 mac version :D
the net render with the dual 780 pc is working smoothly, great ;)
ciao beppe
Schermata 2014-06-12 alle 10.37.58.jpg

Re: Version 2.00.xx - includes Macosx test version

Posted: Thu Jun 12, 2014 9:43 am
by TBA3D_70
After deactivating the old license and activate the new upgraded one -> I get only this error message after one hour of waiting:

"invalid octane-live plugin account or wrong live-ID/password combination"

I use the new 2.0 informations out of my account. There is also the deactivated old information (with 2.0 possibility).

It´s confusing and nothing work now!

Best regards,
Thomas

Re: Version 2.00.xx - includes Macosx test version

Posted: Thu Jun 12, 2014 10:06 am
by Weezer
OS X version is working fine here for me with motion blur. Although, how do you get the fill hairs to render on the examples? I'm only seeing the guides.


Have to say, this is looking freaking awesome for a 2.00.22 release - a little bit of bug-fixing and tweaks and it'll be just perfect. Again: well done Ahmet, you rock dude.

Re: Version 2.00.xx - includes Macosx test version

Posted: Thu Jun 12, 2014 11:04 am
by ten
Weezer wrote:OS X version is working fine here for me with motion blur. Although, how do you get the fill hairs to render on the examples? I'm only seeing the guides.


Have to say, this is looking freaking awesome for a 2.00.22 release - a little bit of bug-fixing and tweaks and it'll be just perfect. Again: well done Ahmet, you rock dude.
Render to picture viewer, not live view.

ten

Re: Version 2.00.xx - includes Macosx test version

Posted: Thu Jun 12, 2014 11:28 am
by Bolos
Err, I got a strange issue in the displacement tab (OSX), whatever I put in the channel, it stays blank.

Image

Any idea to get out of this, cause right now I can't play with the new toy.

Thanks!

Re: Version 2.00.xx - includes Macosx test version

Posted: Thu Jun 12, 2014 11:32 am
by aoktar
Bolos wrote:Err, I got a strange issue in the displacement tab (OSX), whatever I put in the channel, it stays blank.

Any idea to get out of this, cause right now I can't play with the new toy.

Thanks!
you should put displacement node there. Please check my displacement sample from first page