Page 11 of 54
Re: Beta 2.2 RC1: SoftImage XSI plugin testing thread
Posted: Wed May 26, 2010 7:19 pm
by Amplitude
Hi all,
I will monitor this as well...
I played with a little animation today, rendered 125 frames several times and after having seen your post I've checked my memory consumption and I had a 16Gb pagefile and 4gb of ram used (not flushed after having quit XSI and Octane). Strange.
[vimeo]http://www.vimeo.com/12057375[/vimeo]
Re: Beta 2.2 RC1: SoftImage XSI plugin testing thread
Posted: Wed May 26, 2010 7:36 pm
by face
Amplitude wrote:Hi all,
I will monitor this as well...
I played with a little animation today
http://www.refractivesoftware.com/forum ... 2&start=82, rendered 125 frames several times and after having seen your post I've checked my memory consumption and I had a 16Gb pagefile and 4gb of ram used (not flushed after having quit XSI and Octane). Strange.
[vimeo]http://www.vimeo.com/12057375[/vimeo]
Nice, like it.
Hope that i can make my obj-export work...
Re: Beta 2.2 RC1: SoftImage XSI plugin testing thread
Posted: Wed May 26, 2010 9:59 pm
by face
Re: Beta 2.2 RC1: SoftImage XSI plugin testing thread
Posted: Wed May 26, 2010 11:04 pm
by face
Hope that the addon works with the new release, haven´t test it.
Tomorrow i will try it
face
Re: Beta 2.2 RC1: SoftImage XSI plugin testing thread
Posted: Thu May 27, 2010 2:46 am
by face
The addon don´t work with the new Octane release.
I will fix it in 10 hours.
face
Re: Beta 2.2 RC1: SoftImage XSI plugin testing thread
Posted: Thu May 27, 2010 4:30 am
by adrencg
Amplitude wrote:Hi all,
I will monitor this as well...
I played with a little animation today, rendered 125 frames several times and after having seen your post I've checked my memory consumption and I had a 16Gb pagefile and 4gb of ram used (not flushed after having quit XSI and Octane). Strange.
[vimeo]http://www.vimeo.com/12057375[/vimeo]
What about the non-smooth look of the sphere? I've been getting this also. Do we have to use millions of polys to make round objects look smooth in Octane? A bad workflow issue for the exporter is that I have to convert my subD models to polygon, but even then, I'm not making nearly enough poly to get a smooth look.
Re: Beta 2.2 RC1: SoftImage XSI plugin testing thread
Posted: Thu May 27, 2010 5:19 am
by Lutze
When I installed the new stable Octane 2.2 this morning I tried the softimage plugin that comes with it. It is not working but instead I have to set the "old" RC3 in the exporter to be able to export the scene. When I choose the stable release it won´t accept it and the space in the form remains empty. Anything I can do about it?
Sven
Re: Beta 2.2 RC1: SoftImage XSI plugin testing thread
Posted: Thu May 27, 2010 6:15 am
by Amplitude
Hi Lutze,
The addon don´t work with the new Octane release.
I will fix it in 10 hours.
face
well, just wait for 10 hours

Re: Beta 2.2 RC1: SoftImage XSI plugin testing thread
Posted: Thu May 27, 2010 6:33 am
by Amplitude
adrencg wrote:
What about the non-smooth look of the sphere? I've been getting this also. Do we have to use millions of polys to make round objects look smooth in Octane? A bad workflow issue for the exporter is that I have to convert my subD models to polygon, but even then, I'm not making nearly enough poly to get a smooth look.
I agree and I'm getting nasty shading/reflection errors if I turn the smoothing on this material.
But it is a very basic material as I haven't bothered too much, this scene purpose was to test multipass rendering between Octane and Mental Ray (motion vectors, Zdepth).
I think we should wait a bit and see what face comes up with his new .obj exporter.
On the contrary in this other scene I've got perfectly smoothed spheres....
Re: Beta 2.2 RC1: SoftImage XSI plugin testing thread
Posted: Thu May 27, 2010 12:11 pm
by face
I´m back...
Add a thing and will pack the addon, maybe 20-30 minutes.
face