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Re: any way for lightinig my scene
Posted: Sat Nov 05, 2011 12:48 am
by FamilyGuy
It dosn't matter what technique you use. The most important think is to get a good result of render. There is a trick with deleting walls behind camera (when you need to show celling). There is a technique with IES light. I delete a part of left wall in my render to do 3000x2000pix picture in 1 hour:
Re: any way for lightinig my scene
Posted: Sat Nov 05, 2011 12:23 pm
by manos
Still no answers to my questions.
I think that refractive software needs to understand that not every one is a pro on rendering and not every one gets the concept of light, shadows , reflection of light and color . The human eye adapts to the environmental light and that could be very confusing when you tring to imitate nature. Therefore I think that they have to make a small tutorial of basic and standard lighting methods ( iif we could say that) for rendering of interior , exteriors , etc.
What I mean is that when i making a project on octane for rendering, I get this fealing that Im geting lost tring to make a GOOD rendering but that could be very subjective .
I think that a good clean image is very easy to define ( just see all images on refractives software website)
That dosen't mean I don't understand the concept of personal preferences, but still a beginner has to know how to make a basically GOOD render
Thanks