Re: 64bit, Mac OS X native and Cuda 3.0 confirmed for beta2
Posted: Fri Mar 26, 2010 8:52 pm
Really nice 10 min results. I like how things unfold:) Great work!
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the 7 million poly model with the 64bit octane version is another scene that i haven't posted any renderings of. i'm still working on it (it's a car) and i'll publish my final renderings some days after beta2 is out of the door when i have some free time to work on the scene.andrian wrote:Yep very good shadows as Sam pointed, it will be great update for sure. About 7 million model. Is it one object or a scene? What was the memory usage, what lighting HDRI, or sun/sky?
FYI - Cubix will have an ExpressCard/PCMCIA version of its GPU box available end of April, enabling MacBook Pro users to connect up to 2 full-length, full-height, double-wide Fermi cards (or, any other OSX-compatible NVIDIA GPU cards for that matter) to their current laptop computer.Re: 64bit, Mac OS X native and Cuda 3.0 confirmed for beta2
Awesome! Can't wait to try it out.
Will my MacBook Pro (nvidia 9400m) actually run Octane now??
Is the surprise revealed in some of the scattered posts around , or we still can waits for it..radiance wrote:There is also another surprise coming with beta2.
Radiance
it's not actually anything to do with the software.andrian wrote:Is the surprise revealed in some of the scattered posts around , or we still can waits for it..radiance wrote:There is also another surprise coming with beta2.
Radiance
If its not the software its the hardware...it's not actually anything to do with the software.
that's all i can say![]()
So is autodesk buying out refractive software?radiance wrote:There is also another surprise coming with beta2.
it's not actually anything to do with the software.
that's all i can say
Radiance