Page 2 of 2

Re: Octane 2026.2 for Cinema4D - v1.8.4

Posted: Thu Feb 26, 2026 11:24 am
by Anlv
desire wrote: Thu Feb 26, 2026 8:25 am
Anlv wrote: Thu Feb 26, 2026 2:14 am Starting from version 1.8.3, has the float texture node been removed?
It's just renamed. Placed at blue group at the top in node editor
Thank you, I think it is now "Grayscale color."

Re: Octane 2026.2 for Cinema4D - v1.8.4

Posted: Thu Feb 26, 2026 9:37 pm
by desire
Anlv wrote: Thu Feb 26, 2026 11:24 am Thank you, I think it is now "Grayscale color."
You're quite right.
Some other nodes changed their names too. rgb spectrum, octane gradient....

Re: Octane 2026.2 for Cinema4D - v1.8.4

Posted: Fri Feb 27, 2026 9:28 am
by bepeg4d
Yes, from a long time there were some nodes mistakenly named, and differently from Standalone or other plugins.

Float texture is a good example, it is named Grayscale texture in Standalone or other plugins, to be not confused with Float value node.

The same is for Octane Gradient, that means nothing, it must be called Gradient Map like in Standalone, because you can apply a gradient on an input texture, similar to C4D Colorizer node, not to C4D Gradient, we have the Gradient generator node for that.

Happy GPU rendering!

ciao,
Beppe

Re: Octane 2026.2 for Cinema4D - v1.8.4

Posted: Mon Mar 02, 2026 1:06 am
by Anlv
I think there are some issues with the new version of Shader Color, as some unknown changes occur after converting the color space/modifying the view transform (project).
PixPin_2026-03-02_09-06-00.png
ScreenToGif_0050.mp4
(847.91 KiB) Downloaded 9 times