Re: Foreground object renders in LV, not PV
Posted: Tue Aug 29, 2023 7:53 pm
I love it, Frank! Old school all the way, baby!
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Don't you get problems with the DOF? I have a very big scene (kilometers) and a card near the camera lens should be very blurry while the foreground object produces absolute sharp edges.frankmci wrote:I've done this the old fashioned way with success; i.e. a matte black cutout card positioned right in front of the camera lens. It might seem kind of silly, but with Adaptive Sampling it works quite well for speeding up a render when Render Region isn't precise/complex enough. You can even animate its shape and position.