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Re: Settings between Cam and Render

Posted: Sat Jul 08, 2023 10:49 am
by SSmolak
Blend blends original render with denoised one but it doesn't work in Octane 2023 alpha. Don't know about 2022 version.

For good denoising results uncheck static noise in render settings, use adaptive sampling. For interiors try to lower GI clamp and use higher sampling.

More tips you can find here : https://www.youtube.com/playlist?list=P ... O124gYVnZL and official manual : https://docs.otoy.com/cinema4d//OctaneR ... ema4D.html, https://docs.otoy.com/cinema4d//AIDenoiser.html

Re: Settings between Cam and Render

Posted: Sat Jul 08, 2023 1:13 pm
by Conna3005
One another Question.

I really need a good Displacement Map for Wallpapers. Can i make a Shader myself with Noise, or is somewhere a fitted Map ready ?

Re: Settings between Cam and Render

Posted: Sun Jul 09, 2023 1:59 pm
by Conna3005
I have continued my Work on the Light.

I took the most Power on Exposure and have set a very Light Blur.

I got only the Problem that i cant rise the Lights more. I got a hard Nova on the Upper Walls.

I got High Exposure and Light Settings on the Lights. This was my best result.

How can i modify the Walls that they are more brighter ?