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Re: layering nodes etc

Posted: Sun Dec 27, 2020 5:31 pm
by aoktar
AWOLism wrote:Oh, by the way, Aoktar, I asked this in the "Development Build Releases" forum as well, as I thought maybe it is a question for the core development team, but I guess I can ask you too:
Would it be possible to add an easy way of reordering the layers, perhaps like a "move up"/"move down" command for each layer, and also a way to remove a layer in the middle of the stack? Right now one can only remove the top layer.
It's a plugin topic. Needs to find some good interfacing methods for that. For example I'll add swapping pins from node editor. And will look for bringing some window for editing like layer editors. Note that this is a new addons and these kind of addons should wait us to complete other basic stuff

Re: layering nodes etc

Posted: Sun Dec 27, 2020 7:03 pm
by AWOLism
Ok, cool, thanks for the reply!
Just having access to the current 2020.2 RC functionality in a stable build is something I look forward to a lot. It will make a big difference in my workflow for sure.

Re: layering nodes etc

Posted: Mon Dec 28, 2020 9:50 am
by mitchino
Think I understand how it works now - I don't think it will do what I need which is to multiply an image on top of a material, this lets me multiply an image on top of another texture.

Re: layering nodes etc

Posted: Mon Dec 28, 2020 3:31 pm
by AWOLism
mitchino wrote:Think I understand how it works now - I don't think it will do what I need which is to multiply an image on top of a material, this lets me multiply an image on top of another texture.

Ok, then perhaps the Layered Material is what you are looking for. Quite versatile.
Define a base layer, in your case gold, and then add several layers on top of various types.
I'm attaching an example with a simple gold material, and then an extra metallic layer with a tartan texture, which is also opacity controllable. If you don't want the tartan to be metallic, you could change it to be a Diffuse Layer instead, and with the option to add further layers on that, if you want a glossy topcoat, etc.

Re: layering nodes etc

Posted: Mon Dec 28, 2020 3:49 pm
by AWOLism
Actually, I forgot to say, you can achieve pretty much the same thing in a slightly different way, with the Composite Material.
See attached example.

Re: layering nodes etc

Posted: Mon Dec 28, 2020 4:27 pm
by mitchino
Thanks for the file, I've got somewhere now using a composite material and using the tartan as a mask, it's looking like the clients visual so I'm happy with that method!

Re: layering nodes etc

Posted: Mon Dec 28, 2020 4:29 pm
by AWOLism
No worries!