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Re: How to disable default non existing environment?
Posted: Fri Jun 19, 2020 3:56 pm
by J.C
galleon27 wrote:J.C wrote:
If you want to make it easy for us why not to make it a global switch so users can decide to have it on or off?
Most options are made that way. Why this is different?
And what is the difference between a global switch and creating a Texture Environment? They are both a click away and would do pretty much the same thing.
Please read my posts above.
Re: How to disable default non existing environment?
Posted: Fri Jun 19, 2020 4:27 pm
by J.C
aoktar wrote:J.C wrote: If you want to make it easy for us why not to make it a global switch so users can decide to have it on or off?
Most options are made that way. Why this is different?
Every option will make it more complicated. It's the opposite of what I wish for this plugin: Keeping it as simple as can be.
Also, this way perfectly fits to the logic of standalone if you know to use it. There's no logic as you wish. Always have an environment with a texture.
I can't see anything complicated in a simple switch or choosing a default color in plugin preferences

As far as Standalone is concerned there is no hidden environment in preferences. I can easily enable or disable it by disconnecting its node.
Re: How to disable default non existing environment?
Posted: Fri Jun 19, 2020 5:10 pm
by aoktar
İn standalone and renderer no hidden environment. Just set black if you wish hidden