Re: Generating Materials Crash
Posted: Thu May 28, 2020 7:40 pm
Yup! 20+ image texture nodes in this scene. Thanks for the speedy answer.
aoktar wrote:No, probably used texture import types? Right?mikeflex wrote:I'm experiencing the same crash. Had to remove octane from plugins folder just to get the scene to load. I will provide a bug report as well, should I create my own thread? there already seems to be a few. Thanks, Ahmet!
Using "Empty texCache" command can solve it temporarily