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Re: Cinema 4D version 2020.1-XB1-Test1 (EXPERIMENTAL) 12.11.2019

Posted: Thu Dec 05, 2019 9:11 am
by aoktar
LFedit wrote:Is there some way to see what the increase/decrease is like in the standalone for RTX?

Thanks
No

Re: Cinema 4D version 2020.1-XB1-Test1 (EXPERIMENTAL) 12.11.2019

Posted: Thu Dec 05, 2019 10:12 am
by crush4
Hello,

I'm trying out the new version but I get following error when I render in the live viewer:

Code: Select all

Tried to access pin via an invalid ID P_INDEX (80)
Tried to access null node pin
Can't write float to static pin 'unknown' (P_UNKNOWN, type PT_UNKNOWN) of node '' (NT_UNKNOWN, 00007FFD83F23870)
Failed to allocate page-locked memory
perhaps someone knows what this cause?

Re: Cinema 4D version 2020.1-XB1-Test1 (EXPERIMENTAL) 12.11.2019

Posted: Thu Dec 05, 2019 10:14 am
by aoktar
crush4 wrote:Hello,

I'm trying out the new version but I get following error when I render in the live viewer:

Code: Select all

Tried to access pin via an invalid ID P_INDEX (80)
Tried to access null node pin
Can't write float to static pin 'unknown' (P_UNKNOWN, type PT_UNKNOWN) of node '' (NT_UNKNOWN, 00007FFD83F23870)
Failed to allocate page-locked memory
perhaps someone knows what this cause?
are you trying a big scene? Looks like a memory error due to out of core!

Re: Cinema 4D version 2020.1-XB1-Test1 (EXPERIMENTAL) 12.11.2019

Posted: Thu Dec 05, 2019 10:42 am
by crush4
aoktar wrote:
crush4 wrote:Hello,

I'm trying out the new version but I get following error when I render in the live viewer:

Code: Select all

Tried to access pin via an invalid ID P_INDEX (80)
Tried to access null node pin
Can't write float to static pin 'unknown' (P_UNKNOWN, type PT_UNKNOWN) of node '' (NT_UNKNOWN, 00007FFD83F23870)
Failed to allocate page-locked memory
perhaps someone knows what this cause?
are you trying a big scene? Looks like a memory error due to out of core!
Hello, yes it's a very huge scene but it was running without problems with the 2019 version

Re: Cinema 4D version 2020.1-XB1-Test1 (EXPERIMENTAL) 12.11.2019

Posted: Thu Dec 05, 2019 10:46 am
by aoktar
crush4 wrote:Hello, yes it's a very huge scene but it was running without problems with the 2019 version
not surprising, this is an experimental development build. It will help to find the issue if you mind to share your scene.

Re: Cinema 4D version 2020.1-XB1-Test1 (EXPERIMENTAL) 12.11.2019

Posted: Thu Dec 05, 2019 11:51 am
by BCres
Very stable and it opens older projects no problem. Nice!

A couple small things that I'm assuming weren't implemented in this build:

- Couldn't find the ACES options or OCIO display management options
- the new OSL procedural materials won't download into a project.

Thank you again, Aoktar, for your great work. And the entire team at OTOY.

Re: Cinema 4D version 2020.1-XB1-Test1 (EXPERIMENTAL) 12.11.2019

Posted: Thu Dec 05, 2019 12:19 pm
by crush4
aoktar wrote:
crush4 wrote:Hello, yes it's a very huge scene but it was running without problems with the 2019 version
not surprising, this is an experimental development build. It will help to find the issue if you mind to share your scene.
I've sent you the scene in a private message. Perhaps you can also take a look on my scene setup? I'm very new to octane.

Re: Cinema 4D version 2020.1-XB1-Test1 (EXPERIMENTAL) 12.11.2019

Posted: Thu Dec 05, 2019 12:28 pm
by aoktar
BCres wrote:Very stable and it opens older projects no problem. Nice!

A couple small things that I'm assuming weren't implemented in this build:

- Couldn't find the ACES options or OCIO display management options
- the new OSL procedural materials won't download into a project.

Thank you again, Aoktar, for your great work. And the entire team at OTOY.
I didn't included ACES yet, I wished to put a build asap for testing RTX feature because I heard a lot of swearing about we didn't offer that. I'll add missings and fix some uncomplete parts in this period.

Mean OSL version of C4D shaders?

Re: Cinema 4D version 2020.1-XB1-Test1 (EXPERIMENTAL) 12.11.2019

Posted: Thu Dec 05, 2019 2:17 pm
by VVG
R21.115

Re: Cinema 4D version 2020.1-XB1-Test1 (EXPERIMENTAL) 12.11.2019

Posted: Thu Dec 05, 2019 2:53 pm
by Deltaproxy
Hi, testing the new c4D plugin on a complex scene - when RTX is activated - it takes longer than when not active..
and in both cases the render comes without certain lighting and scatter objects. :roll:
Am I doing something wrong or is just my scene?

(NVIDIA Studio Drivers up to date, C4D version R21.026, Octane version OctaneRender Studio 2020.1 XB1)
i7 9600k CPU
64 GB RAM
2x2080ti GPU